Then the "Adventurer in need" would always be DPS lol...She's not talking about a system currently in the game. She's talking about a theoretical system where the healer, and only the healer, would gain bonus tomes under certain situations by applying high DPS while keeping the party alive. Under those situations, it doesn't seem as open to abuse, so I'd actually like it, but conversely, under that system, I'm curious how you'd reward DPS that perform exceptionally, as well as tanks.
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
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