Hello, adventurers.
I have another particular request for the dev team.
One of the things I crave for the most in Eorzea is the challenge. So you can imagine how not fun and challenging would be for me if I had to battle Ifrit or Shaula (I still have to fight that spider) with level 50 players, while I'm level 33.
I think it would be Great if existed a system that would “auto-cap” your level for contents like Toto-Rak or the Ifrit level 25 battle. That is, when entering Toto-Rak, you're automatically and temporarily brought back to level 30 or 35 max, even if your Class is level 50; or, even better, you've a choice and can decide, through a prompt dialogue box, if either entering with your normal levels or with the cap.
Could such a feature be implemented?
It may be fun to test your full level 50 strength against the level 25 Ifrit... I want to do that as well when I'll be level 50... once, twice... but then stop, as it's a content thought for level 25-30 adventurers. And more importantly, the very first time is a must for me that it has to be done with the right challenging levels (and possibly without looking at strategies before attempting).
Unfortunately, according to what I read, most of the adventurers think about the challenge as a secondary goal: first, Seals (Ifrit) or Unique/Untradable equipments! But that's not my case.
As I can't force other adventurers I don't know to participate with their level 25-35 Class, or in cases they just don't have classes of that level, particularly when partying with japanese players, where it would be hard to request: “Can we please do this battle with level 25-35 classes to have more challenge?”, I firmly believe an “auto-cap” would solve the issue.
Yeah, I guess we'll have to have a level 30 equip ready, but as there's a lot of room in inventory, 8-9 more spaces wouldn't be a problem, in my opinion.
I don't know if such a feature exists in other online worlds, but I hope its implementation might be taken into consideration.
Thanks for reading!
Cloudio Onizuka