Quote Originally Posted by Taei View Post
FFE actually feels more like a final fantasy game. I'm not going to defend its grind or lack of story, but its skill and job customization is really nice and would be great to see if FF14 could implement a bit more of that.
Unfortunately, while I agree it is a very rich system... it's also a single-player game and in an MMO that kind of system is killed by two words: Balancing Issues

There's 2 issues that arise when making a system like this in a multiplayer-online game:

First, if you're trying to build a game that works on the 'Trinity' system of Tank/Healer/DPS then you totally destroy it with this type of system. Balancing in this is a nightmare since you have to adjust for every little setup that could possibly come about and it really is entirely unmanageable.

Second, no matter what 'options' you are given for your build, people will show what is mathematically the best build and you will be shunned if you aren't using it hence you really have no options. This is -already- a problem with the Cross-class skill system where specific Cross-class skills are required for specific jobs, and if you choose the wrong ones for whatever reason you're going to be called out on it.