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  1. #1
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,763
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    I feel XIV is also missing something else on top of an expanded or overhauled party system (ie. the trinity system overhauled). XIV is missing equipment/weapon variety.
    What I mean is that the weapons and armor you get in XIV are incredibly linear. The gear does not have "abilities" or bonus stats natively that give players a choice or reason to customize their character with certain pieces. Instead we have this system where one piece is better than the next with nearly the exact same stats just more of that stat. For example: law gear is trumped by alexander gear, which is then trumped by eso/void ark gear, which is trumped by savage gear, so on and so forth, the cycle continues each patch.

    There is barely any reason to mix and match gear. There are no bonuses attached to gear such as 10% dmg bonus against undead, an added haste effect, 10% boost to magic dmg or ninjutsu, elemental or dmg type resistances or what have you. There are no "attack 2-4 times" weapons or anything that made gear and equipment farming so satisfying like it was in FFXI or other games.

    Sadly, I'm not certain this can be changed now without overhauling the entire game to do it. Which is likely why people atleast want to see an overhauled trinity system to allow for actual support classes.
    (1)
    Last edited by Vespar; 01-29-2016 at 09:30 AM.