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  1. #5
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Tint View Post
    the key here is active dodging. i am playing right now a game where you can dodge every attack. and one attack hits for 50% to 100% of your HP and you can heal yourself 10 times for around 20% of your max HP. you don't need any dps checks because surviving alone is the skill check. no red circles, no visible cast bar... this works fine without trinity.
    Sounds like your talking about SkyForge, which regardless if your not is a game that doesn't even have a healing class (least last I played) its just Tank, 2 dps and 2 support in the dungeons and honestly it can be brutal. However that game to me IS a massive DPS check cus if the mobs don't die quick then your tank is dead and so will the rest of the team, sure active dodging but...still felt you were getting hit regardless of how well you think your dodging. The one thing they did do right (I guess to some people) is you can pretty much join in on any game and actually level sync up if the other two are vastly higher level.

    On the topic, I'd actually like them to try a 4 role team even if its only for testing and see how people react, we don't always have to stay on the old ideals.
    (1)
    Last edited by AlphaFox; 01-28-2016 at 08:56 PM.