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  1. #1
    Player
    Defias's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    133
    Character
    Defias Traicere
    World
    Sargatanas
    Main Class
    Machinist Lv 60

    Query: The Trinity System

    So the goal here is really just to have a (unlikely...but I'm trying anyways...) friendly discussion/musing on the Trinity System in this game.

    Simply put:
    Do you believe FFXIV should keep the Trinity System?
    Or
    Should it adopt the model where every class is self-sufficient?

    Once you've decided, please explain why you went with your choice.
    For the sake of discussion lets assume the game can be changed.
    This is to rule out the: "The game engine/architecture won't allow such a change." Responses.
    Obviously this is a legit response. But it makes for a boring conversation.

    Both paths have pros and cons.
    To begin the conversation...I'll list pros to changing to a system of self-sufficiency.
    Pros:
    - Combat becomes completely reliant on player skill & strategy.
    - Everyone can be the class they desire. A true end to: "___ job should be ___ role."
    - No longer will folks debate on ___ role needing to do ___. (Ex: Healers must do dmg in addition to healing. Tanks must do ___.) As Damage mitigation, damage dealing, & Healing will be more or less each player's responsibility and not 1 roles.

    Cons:
    - Class diversity will probably take a hit to keep balance.
    - Group gameplay will lack synergy as everyone can and probably will do whatever they want.
    - Possibly no longer a reason to group with others.

    IMO the pros outweigh the cons. But *shrug* eitherway I'm fine. Just curious to what others think.

    Edit: Just noticed my horrible Title.
    Wasn't paying attention to the autocorrect when I made this thread.

    Edit 2:
    I hear Guild Wars 2 uses a Self-sufficient system. Can anyone speak/elaborate on how group play works with that game?
    (2)
    Last edited by Defias; 01-28-2016 at 08:00 PM.