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  1. #61
    Player

    Join Date
    Sep 2011
    Posts
    838
    Quote Originally Posted by Answa View Post
    I never QQ'd about it. I just don't care. It works fine and I've had no problems. I get naked when I change jobs? Fine, I'll put on other clothes. I haven't found this stressful at all. Mostly just... familiar.
    i don't mind the new restricted system. but with all the dated stuff in the wards and all this waiting for the new gear to be crafted. i think the restriction's should have waited till 1.20 to let the new stuff fill the market wards first. i have found it quite hard to find a belt for my lv and infact only found one that was not dated 2 nights ago. and i have needed it since 1.19 went live. but now the market wards are starting to fill this problem is becoming less and less

    (oops didn't mean to reply with a quote that is a miss click)
    (1)
    What I have shown you is reality. What you remember, that is the illusion.

  2. #62
    Player Azurus's Avatar
    Join Date
    May 2011
    Posts
    495
    Character
    Amras Cerberus
    World
    Hyperion
    Main Class
    Conjurer Lv 61
    Ya im glad gear is finally meaningful to your level. Leave this system alone for the most part. Only time i get annoyed is when i buy a piece of gear to look good in and i find it is required not optimal lol. but thats my own fault.
    (0)

  3. #63
    Player

    Join Date
    Mar 2011
    Posts
    122
    It's just a test calm down.
    (0)

  4. #64
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    I've been using macros to change classes pretty much since launch, so I don't have the OP's issue of getting naked every time I switch classes. Lern2macro. They're eventually going to have gear be auto equipped when you do switch classes, so you won't even have to macro in the near future.

    The "favor system" doesn't work as well as designated gear because a) it's more confusing to newbies/less streamlined or easy to explain and b) it's harder to balance for the devs. Pretty much any gear that is worth a damn is going to be class locked, because it's easier for the dev team to balance how future gear will scale.

    I don't know about you, but I'm tired of looking at the wards, seeing five things that "favor" my class, and wondering what the hell I SHOULD be wearing. This applies more to DoH and DoL for me, but I have this problem with belts, shoes, and pants on my DoW and DoM classes. The "favor" system was confusing, and pointless to anybody who wants to wear gear that works for their class.

    tl;dr: It's more streamlined for the devs, and easier on the users to have class/level specific gear.

    Also, the OP claims that this current system doesn't work, yet I've never heard anybody complain about it aside from a handful of people on the forums, and a few RPers here and there.
    (3)

  5. #65
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    I like level requirements on gear. It makes getting new gear more rewarding/exciting.

    Plus, gear has always, in every MMO, been an outward expression of your level and experience with a certain class. Call me crazy, but I don't want a bunch of level 1 gladiators running around looking like level 50 gladiators. That's just dumb.

    It's also good for the in-game economy.
    (5)

  6. #66
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
    Posts
    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    It's WAY better now than it was. Quit being cheap and buy new gear. And get it through your head that sometimes, you will have to wear old gear until new gear is actually wearable..
    (2)

  7. #67
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    You have to forgive gifthorse...

    He liked the game that failed and would rather see it shut down than changed into something that can be successful in the market.
    (0)

  8. #68
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Alerith View Post
    Most MMO games I've ever played that have levels have always had level requirements for the gear. This is nothing new, and honestly most of the playerbase see's it s a normal thing.
    Gods forfend FFXIV dare have a somewhat unique feature that, if well implemented, works well and makes sense within the context of a game that encourages players leveling multiple classes and changing between them. I know we're all sorta traumatized with the whole "trying to be different" issue from the original FFXIV, but throw me a bone here.

    Quote Originally Posted by Alerith View Post
    The Optimal system was functional, but it wasn't ideal. When you had a level 25 GLA running around in level 50 armor, then getting their face pounded in from a lack of defense, the problem was evident.

    Since the patch, I have noticed a sizable increase in player survival and performance, all due to players now actually using gear for their level.
    An "evident" problem with the player, IF the UI easily displayed the penalties. Again, not a problem of the system itself, same way a level 50 player wearing a level 25 required armor isn't a "problem of requiring levels for gear"; Clearly show the penalties, and any player with more than 2 brain cells won't do that, unless he simply doesn't care about the stats.

    Quote Originally Posted by Alerith View Post
    Also, I think crafters are doing a bit better now because people are actually buying more variety in gear because of this.
    That's something I cannot deny nor confirm, seeing as I'm not a crafter myself.

    Quote Originally Posted by Tsuga View Post
    The "favor system" doesn't work as well as designated gear because a) it's more confusing to newbies/less streamlined or easy to explain and b) it's harder to balance for the devs. Pretty much any gear that is worth a damn is going to be class locked, because it's easier for the dev team to balance how future gear will scale.
    a) How hard can it be to grasp this simple concept: "Wear something below your optmal level, get weaker stats"? Put a simple tutorial about this, and as long as newcomers don't mash X when it pops up, they can understand .

    b) I agree that more important gear should be class locked, but with the recipe revamp, pretty much EVERY gear is class required or downright useless. Is it really so hard to make a few general purpose pieces to be used when leveling multiple clases? We're (or, at least, myself) not talking about end game gear.

    Quote Originally Posted by Tsuga View Post
    I don't know about you, but I'm tired of looking at the wards, seeing five things that "favor" my class, and wondering what the hell I SHOULD be wearing. This applies more to DoH and DoL for me, but I have this problem with belts, shoes, and pants on my DoW and DoM classes. The "favor" system was confusing, and pointless to anybody who wants to wear gear that works for their class.
    Grab the gear that gives better stats for your class / role...or is it too hard to see that between the belt with +5STR and the one with +5INT, the INT one is better for your mage? Does anyone really need to see a "Requires: Discipline of Magic" to know that?
    (5)

  9. #69
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    If you want to strip the stats if I'm under level, fine. But I should at least still be able to simply wear the gear in question. I can't believe so many people are in favor of such pointless restrictions.
    (8)

  10. #70
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Dreamer View Post
    If you want to strip the stats if I'm under level, fine. But I should at least still be able to simply wear the gear in question. I can't believe so many people are in favor of such pointless restrictions.
    No!
    Too many options to choose from, that confuses people!
    He shouldn't be wearing L30 pants on his L27 character!
    He is wearing the same gear as me after paying the same price or getting someone to craft it for him the same way someone made for me!
    Changing from Archer to Pugilist should make you forget how to not let your hat fall from your head!
    (4)
    Last edited by AdvancedWind; 10-19-2011 at 02:49 AM.

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