Quote Originally Posted by Jennestia View Post
Hard to balance, not implement -- Even yoshida said it would pose a problem in terms of balancing. (Also it created confusion, but it's more regarding the game balance.)
As I've said, you make everything out to be more complicated than it is in reality to reinforce your own arguments. Do you think they just made every item willy nilly or something? They already have your hard to balance to algorithm. Where do you think the stats came from on the current gear?

Do tell where these balance problems are going to crop up from. In a system where below top tier gear actually has some give in it's required level. Mixing optimal and required would have been a better system than the one you can't seem to let go or accept there being better alternatives. What the dev team says isn't law nor are they perfect.

I have to wonder who the troll is in these threads sometimes when you decide to selectively quote a post and ignore everything else.