Quote Originally Posted by Nakiamiie View Post
I just wanted to point that out, it really important to understand this point in order to understand why we support optimal level (and favoured class by extension).

Also, people's main reason for not liking the optimal is to stop looking at other players wearing gear above their level...
I've never seen this as a main argument against it -- What I have seen as an argument against it is because it is actually silly being able to wear absolutely anything at anytime, the main people who were absolutely for this system are RPers because they could make their character look how they wanted, stats aside -- On a game level, Yoshida even agreed it would be too hard to balance that and content, especially dropped gear.

Required Level - Easier to balance.

Optimal Level - You need to create an algorithm to scale every single stat accordingly, including make it give "zero" stats, which makes it more complicated than it needs to be, which is also why they did the color change system the way they did for now. Remember, he took over a mess of a game and has to fix it, he even stated the calculations for Protect and Shell for example were needlessly complex.

In order to fix things in game development, it's not a crime to simplify the foundation.