Quote Originally Posted by ellohwell View Post
An optimal system that scales down according to class is by definition self-balancing anyway.
I just wanted to point that out, it really important to understand this point in order to understand why we support optimal level (and favoured class by extension).

Also, people's main reason for not liking the optimal is to stop looking at other players wearing gear above their level... well, we could say the same about players wearing gears BELOW their level.
In that case, you why aren't you fighting for having and upper level cap too? It wouldn't make sense right? Because the lower level gear balances itself by not being optimal in stats for the higher level player. Well, that's EXACTLY what the optimal level did with gear above your level, it was balancing it out.
For example, with the optimal level, I was able to wear my new armours 2 level sooner and it gave me the SAME stats as the gear I'd been wearing for 5 levels already. So, why stick with that old gear when my new one would get better by itself when leveling up the two remaining levels?