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  1. #121
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    Quote Originally Posted by Jennestia View Post
    Jump is useless in 99% of it's implementations -- It's only an animation. Only a few MMOs actually put it to use, so having a "standard jump animation" can actually be done without.

    Also, XI wasn't the only MMO to exist that stated "You must be (x level/stat base) to wear this piece of armor/weapon."
    You give a valid reason for not liking jump but fail to give a valid reason for not liking Optimal Rank.

    Perhaps you should try to explain why you don't like it instead of repeating "it's a standard" in so many words.

    Saying something is a standard does not mean that it is good.
    (5)

  2. #122
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    Quote Originally Posted by Tsuga View Post
    All of my points come from experience. I see people wearing gear that is not "optimal" for them on a daily basis. Also I am arguing for the current system because it is a system that works and is more user friendly for most of the community that is in the game, as well as potential subscribers. I am also arguing for the current system because it helps with instance, boss, materia, and job/class/level balance. All of which influence a more healthy game than your "I don't want to have to carry multiple sets of gear on me" argument. You have 200 friggin' item slots. I carry gear for 4 different classes at a time, and still have room to spare (and I did so before the inventory boost). Your other arguments were stronger than that.
    How is it "more user friendly"?

    It's not user friendly at all. You're thinking of the Optimal Rank system which tried to accommodate freedom of playstyle but still managed to suggest "the ideal way of playing".

    How many mages did you ever actually see in full plate?

    Personally, I'd admire the spectacle, but quite frankly didn't see it happen too often. Namely because most mages realised that gear severely gimped them.

    Anyways, I have always had over 5 gear sets in my inventory. It's not a problem for me carrying around so much gear. What's annoying is that I can not casually wear what I want when I want, despite having earnt the right to wear it, and also having earnt the gil to buy it. There is a huge heavy-handedness guiding my every move in this game now, even when all I want to do is:
    • Not be naked every time i attach materia for someone
    • Not have to reaffix an entire wardrobe just to do a few low rank crafts every now and then
    • Have the freedom to customise gear sets in line with the Armory System
    • Have options for wardrobe
    • Be able to buy stuff on wards a few ranks above me and "grow into it" instead of using my R1 item until lvl 18
    (3)

  3. #123
    Player
    Tsuga's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by ellohwell View Post
    How is it "more user friendly"?

    It's not user friendly at all. You're thinking of the Optimal Rank system which tried to accommodate freedom of playstyle but still managed to suggest "the ideal way of playing".
    It is user friendly to people who want to know at a glance what gear is right for them at their current level. It's the difference between telling users "this is a level 30 gladiator belt" instead of "This is a level 30 Gladiator, Pugilist, and DoM belt". Naturally, as a gladiator, I'll want to know what gear is best for my class. This is the most streamlined way to show that. It also gives that gladiator a benchmark to work up to. "If I just get 3 more levels I can finally equip that sweet level 30 belt!"

    Knowing what gear you should be wearing should not require a tutorial, like the old system did.

    Anyways, I have always had over 5 gear sets in my inventory. It's not a problem for me carrying around so much gear. What's annoying is that I can not casually wear what I want when I want, despite having earnt the right to wear it, and also having earnt the gil to buy it. There is a huge heavy-handedness guiding my every move in this game now, even when all I want to do is:
    • Not be naked every time i attach materia for someone
    • Not have to reaffix an entire wardrobe just to do a few low rank crafts every now and then
    • Have the freedom to customise gear sets in line with the Armory System
    • Have options for wardrobe
    • Be able to buy stuff on wards a few ranks above me and "grow into it" instead of using my R1 item until lvl 18
    So buy a set of gear that you can wear on any class? The old gear is still in the game. Sorry, but that's not a very convincing argument for why this system doesn't work for the game. It's only convincing me that you want to look pretty.
    (1)

  4. #124
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    Quote Originally Posted by Tsuga View Post
    It is user friendly to people who want to know at a glance what gear is right for them at their current level. It's the difference between telling users "this is a level 30 gladiator belt" instead of "This is a level 30 Gladiator, Pugilist, and DoM belt". Naturally, as a gladiator, I'll want to know what gear is best for my class. This is the most streamlined way to show that. It also gives that gladiator a benchmark to work up to. "If I just get 3 more levels I can finally equip that sweet level 30 belt!"
    Oh, you're like that. Now I understand why you think such a stupidly restricted system is good.

    Well unlike you I would rather have options, diversity, and choice.

    When you're saying it's more user-friendly for players, what you're saying is that it's more dictated. But I don't want to play a game where everyone is a clone of everyone else under such imposed regulations/instructions.

    So buy a set of gear that you can wear on any class? The old gear is still in the game. Sorry, but that's not a very convincing argument for why this system doesn't work for the game. It's only convincing me that you want to look pretty.
    I can buy a set of gear for every class. i might not be able to wear it.
    (7)

  5. #125
    Player
    Kailea_Nagisa's Avatar
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    Apr 2011
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    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ellohwell View Post
    How is it "more user friendly"?

    It's not user friendly at all. You're thinking of the Optimal Rank system which tried to accommodate freedom of playstyle but still managed to suggest "the ideal way of playing".

    How many mages did you ever actually see in full plate?

    Personally, I'd admire the spectacle, but quite frankly didn't see it happen too often. Namely because most mages realised that gear severely gimped them.

    Anyways, I have always had over 5 gear sets in my inventory. It's not a problem for me carrying around so much gear. What's annoying is that I can not casually wear what I want when I want, despite having earnt the right to wear it, and also having earnt the gil to buy it. There is a huge heavy-handedness guiding my every move in this game now, even when all I want to do is:
    • Not be naked every time i attach materia for someone
    • Not have to reaffix an entire wardrobe just to do a few low rank crafts every now and then
    • Have the freedom to customise gear sets in line with the Armory System
    • Have options for wardrobe
    • Be able to buy stuff on wards a few ranks above me and "grow into it" instead of using my R1 item until lvl 18
    is it that hard to make an equipment change macro?

    -Equip your weapon/tool
    -equip your equipement


    its not that hard -.-
    (0)

  6. #126
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    Quote Originally Posted by Kailea_Nagisa View Post
    is it that hard to make an equipment change macro?

    -Equip your weapon/tool
    -equip your equipement


    its not that hard -.-
    It's not that hard to have an optimal rank system either.

    Get with the program.
    (4)

  7. #127
    Player
    Tsuga's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by ellohwell View Post
    Oh, you're like that. Now I understand why you think such a stupidly restricted system is good.

    Well unlike you I would rather have options, diversity, and choice.

    When you're saying it's more user-friendly for players, what you're saying is that it's more dictated. But I don't want to play a game where everyone is a clone of everyone else under such imposed regulations/instructions.
    So throw some materia on it. Go participate in an instance and get green or blue gear. Dye it (dying's being fixed so don't even bitch at me about the "dying restrictions").

    There is more variety than you seem to think.

    And yes, I'd rather have a more restricted, but also more streamlined experience. The game's mechanics and content should not suffer because a few people want to wear greaves on their botonists.

    I can buy a set of gear for every class. i might not be able to wear it.
    Which is why I said buy a set that you can wear on any class. Reading isn't your strong point is it?
    (0)

  8. #128
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    Quote Originally Posted by Tsuga View Post
    So throw some materia on it. Go participate in an instance and get green or blue gear. Dye it (dying's being fixed so don't even bitch at me about the "dying restrictions").
    The dyeing system is being fixed, and that's because they realised how stupidly restrictive it was. They need to realise the same is true for the rest of the game they messed up on patch 1.19.

    And what exactly is participating in an instance going to do? I don't even understand what that has to do with anything. I have to go do an instance to get a R15 sword when I should be able to just buy the R18 one from wards?

    There is more variety than you seem to think.
    Is there variety or is it restrictively "streamlined"? Make up your mind.

    And yes, I'd rather have a more restricted, but also more streamlined experience. The game's mechanics and content should not suffer because a few people want to wear greaves on their botonists.

    Which is why I said buy a set that you can wear on any class. Reading isn't your strong point is it?
    How does the gameplay suffer through the Optimal Rank system? How is this restriction "more streamlined"?

    It's pretty rich that you say people have to think twice under the Optimal Rank system before buying gear. "it's confusing" you say. But now it's even worse! Now I have to worry about everything and think twice about everything I buy because I have no idea if I will actually be able to wear any of it on my other classes. I can't even buy a R10+ sword on the market wards without buying a dated one which is way too high for me.
    (5)

  9. #129
    Player
    Tsuga's Avatar
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    Mar 2011
    Location
    Ul'dah
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    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by ellohwell View Post
    snip.
    Lost cause is lost.

    If you want a reply to your post, refer to all of my other posts.

    I'll just let this thread die, now.
    (0)

  10. #130
    Player
    AamesxDavid's Avatar
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    Apr 2011
    Posts
    83
    Character
    Collan Rosvenir
    World
    Balmung
    Main Class
    Thaumaturge Lv 35
    Quote Originally Posted by mysterytaru View Post
    Balance isn't of benefit to the player? Do you seriously believe this? Wow. Just...wow.
    Knowing the context of the argument is a benefit for the poster.

    The argument was that it was easier to balance, not that an optimal system was imbalanced by nature. Do you seriously believe that it is impossible to balance a system in which gear is gimped instead of restricted when you are not the "required" class/level?
    (3)

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