Can y'all please stop going on and on about healer DPS and continue to discuss the AST issue?
Noct sure needs some help BUT cards are also pretty unreliable.
SE just made an extremely complicated job to balance.
What they should do.
- Change some of the skills to synergise with both sects (i'm looking at you two time dilation and celestial opposition)
or
- Change the way Noct Works, some players gave the idea of a shield that reflects a % of the damage (that would be pretty unique, something i'm missing in this game to be honest, uniqueness. e_e).
or
- Change some of the cooldowns/potencies from cards and from most of their card-related skills so they can be more reliable. ( Really? CD starts AFTER you use your card? >_>)
or
- Rework the whole job, yes, we all must agree that AST is pretty messy, a WHM/SCH copy with some random almost unreliable cards that provides almost useless buffs (if an AST heals the entire dungeon/raid without using cards people won't even notice, so why have them anyway?)
What they will do.
Change shuffle so it won't give back the same card anymore. (Sure that's really usefull but we all know that's not everything AST needs)
And for those saying "we must wait for the full patch notes to be sure".
Trust me, they did this before (Don't you remember? "We will change the way Celestial opposition works so it will behave differently depending in which sect the AST is" .... sure.....cooldown has been reduced.....cool.....)
What we must do.
1: Play with this messy job knowing that it could be better.
2: Switch Jobs ( D: )
3: Dream that one day SE will be able to balance AST.
4: Wait for 4.0 so maybe (just maybe) the new skills added will somehow synergise better with both sects or maybe change how the job Works (Just like they did to you SMN)
5: Discuss and argument giving awesome ideas and suggestions on the forums and dream that they'll listen ( They won't probably)
AND nothing against you SE, is just that.... the whole hybrid idea was pretty horrible XD

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