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  1. #11
    Player
    Avatar von LillithaFenimore
    Registriert seit
    Mar 2011
    Ort
    Uldah
    Beiträge
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Hermetiker Lv 50
    Zitat Zitat von Mack Beitrag anzeigen
    See, people get touchy for nothing. It was "go play WoW" now its "go play RIFT"?? I don't wanna play either one. In fact I don't even play MMOs nor do I play RPGs but I play Final Fantasy. I want to play *this* game and I want to beat the dead horse 'til it wakes up again, how is that?
    Well if you really want to play this game, then post some suggestions and feedback in the forum, find the dev appropriate to your post and make sure you put into the title which dev it's for and state your case. That way it will most likely be seen by them and your opinion could be taken into consideration like many others. Don't hinder, but help.
    (0)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  2. #12
    Player
    Registriert seit
    Mar 2011
    Beiträge
    3.208
    sooooooooooo all the complaining and no ideas to fix it?

    guildleve are part of the story. I'm guessing once they flesh the world out and continue withe the story the true'er meaning behind guildleves will be known. Reme,ber they are stained glass tarot cards. I'm guessing "the echo" will come into play more. Like the intro CS where the hume guy looks into it and is pulled into the past somewhat.

    Plus i like how it makes me feel like a merc. which is kinda what they are about.

    Some suggestion on improving them would be nice instead of how bad they are.

    This isn't a fansite and we know the game isn't good. But try to be more constructive instead of crying.
    (0)

  3. #13
    Player
    Avatar von Roaran
    Registriert seit
    Mar 2011
    Beiträge
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marodeur Lv 50
    I think it was wrong to provide so many guild leves available. Even if you're not casual, they are the best source of SP, and as a result players feel they need to do them every reset. If you don't get lucky on leve links or you're not gaming the system. these leves sometimes take 1-2 hours to complete. So with my group we play usually from 6-10pm, takes us about 30 mins to get all ready and to travel to our spot, then another 1-2 hours to do the leves not including breaks (Food/WC/Behest). Usually at the end, we're either to tired to do anything else or we already stopped early to go to bed.

    Leveling from 1-40 wasn't so bad, as the areas changed and the monsters changed. Getting to level 33 was refreshing, as we started to fight more interesting monsters. However, we are in the 40s now still doing the same leves (After jumping from regions and trying all the leves, we found Gridania to be, by far, the most enjoyable).

    If I were to make one suggestion....

    Increase the Guild leve cooldown to a WEEKLY cooldown, and make world monsters much better to SP on. Obviously fix the SP first, but save the Guild leves for more special encounters... for example: Instead of the lame kill 12 monsters, make it one difficult monster (help players learn new tactics by encountering more challenging monsters) that rewards a significant amount of SP at the end.
    (0)

  4. #14
    Player
    Avatar von LillithaFenimore
    Registriert seit
    Mar 2011
    Ort
    Uldah
    Beiträge
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Hermetiker Lv 50
    Zitat Zitat von Ava Beitrag anzeigen
    Leves are great, but the game does need variety. Variety will come with time.
    I agree I like the leves. I also wish they did have variety of things to do...I would also like to see a variety of leves for every level, not just 3-4 leves per 10 levels per city.
    (0)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  5. #15
    Player
    Avatar von LittleStar
    Registriert seit
    Mar 2011
    Ort
    Ul'dah
    Beiträge
    22
    Character
    Little Popsicle
    World
    Excalibur
    Main Class
    Faustkämpfer Lv 60
    Zitat Zitat von Mack Beitrag anzeigen
    There's the Garlean empire but they're probably off doing leves and too busy to bother us.
    LMAO this made my day!
    (0)

  6. #16
    Player
    Avatar von Alcide
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Hermetiker Lv 70
    I actually don't mind the guildleve system, it's not that different from any other mmo quest system, the only difference is that you always know where to get them and where to do them, then it's always the same "hunt this mob x times"

    One thing I like is the feeling they have, the fact that all of the adventurers gather toghether at the same time at the adventurer's guild and leave toghether to do them.

    Obviousely they have to adjust them, the fact that we keep on failing the valuable leves in order to rank up at a decent speed is not acceptable. Right now getting a variety of different guildleves is just a waste of time, but doing dunesfolk for dinner (for exemple) over and over again is definitely boring ._.
    (0)

  7. #17
    Player
    Avatar von Rowyne
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    1.527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Druide Lv 80
    I agree that I feel it's very backwards.

    I would have liked to see the backbone of the game based on regular quest-based leveling, with leves as a supplement. You do leves when you need some extra exp, money, or to rep grind.

    I despise doing my daily quests in WoW because they get boring fast. FFXIV making a game based on 'daily' questing (yes, I know it's 36 hours, just making a comparison) was a bad idea, IMO. It was okay for a while, but now it's like being stuck in a special kind of hell.

  8. #18
    Player
    Registriert seit
    Mar 2011
    Beiträge
    1.387
    I remember when the complaint was: "I want to do more than 8 leves every 36 hours".

    Since release I still don't think I've managed to do more than 6 per reset. They're just such a ridiculous concept. They aren't proper quests.
    (0)

  9. #19
    Player
    Registriert seit
    Mar 2011
    Ort
    Ul'dah
    Beiträge
    1.064
    I don't mind leves themselves, they're not bad, but I mind that they're so central to everything. The maps are designed simply to spread the players out to do more leves (anticipating more than 500 players per server that is). I honestly hope they scrap it so make it an extra without all the fluff you get from it. What I mean is don't give so much SP, so much gil, etc. from these leves, give a decent amount because otherwise they become central once again as people will flock over to the thing that benefits them most.
    (0)

  10. #20
    Player
    Avatar von Rowyne
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    1.527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Druide Lv 80
    My husband and I used to have a ritual. We'd do our 8 leves together (sometimes a few more due to leve-linking), log out. Sometimes throw in some crafting in between, but usually not log back in until after reset.

    Rinse repeat.

    Eventually, the repeat starting coming out of the equation.

    There has got to be more than this.

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