Hahahahahahahaha we totally are the spoiled brats of queue times aren't we. The other day I threw a tantrum and cancelled a queue because it took FIVE MINUTES.



Not really a horror story so much as an annoyance, but the new Nidhogg trial tested my patience with my party members.
At this point, I'm used to Dps who have achieved the Grand Master rank at standing in stupid, but my first run was just ridiculous. Some of these mechanics have been in the game since the original three primals, for crying out loud! How is it possible for someone to not know how to dodge a Titan Plume this far into the game? Kiting ground AoE's out of the party? It's not like we haven't done that one in 5 or 6 Trials and raids. Even the "newer" mechanics couldn't have been easier to spot. We've done, what? Two or three fights now that have the giant, blinking, yellow arrows which practically scream "STACK UP RIGHT HERE!" Yet people don't recognize the marker? How did these people even get to Nidhogg without seeing this at least once?
The worst part, though ... the absolute worst part, is when you get some cheeky dps d***head who has the balls to ask why the tanks aren't picking up the middle add and fails to dodge ANY of its easily avoidable attacks. Are you serious?? Did you never once run Stone Vigil HM? Even if, by some miracle, you didn't know that this add has no enmity table, how is it possible for you to not recognize it's attacks!? That add has been in 2 dungeons, is a treasure chest monster, and is an open world monster outside of Zenith, and NEVER ONCE has he shown up in a form in which he can not be dodged. In all seriousness, it wasn't that bad. It's just that it's a little flabbergasting to see people this far in the game who are so devoid of the basics that it's a wonder they ever made it past 2.5.
There was one good thing that came out of that run, though. When that idiot dps made a comment about add aggro, both the healers came to the tank's defense with a vengeance. That was nice to see. I couldn't help but laugh at the poor guy, because that little lalafel astro ripped his way so far up that bard's ass that he could have made himself a nest in there...
Last edited by Februs; 06-13-2016 at 11:55 AM.


Assuming I am thinking the right two dungeons (SVHM and Aery), it's entirely possible that he just didn't know. SVHM is easily avoidable now, and the Aery fight is so fast he may have never noticed. The open world ones are all optional as well, so unless I missed a dungeon (Sleepy right now, it's possible), it is entirely possible to not know.The worst part, though ... the absolute worst part, is when you get some cheeky dps d***head who has the balls to ask why the tanks aren't picking up the middle add and fails to dodge ANY of its easily avoidable attacks. Are you serious?? Did you never once run Stone Vigil HM? Even if, by some miracle, you didn't know that this add has no enmity table, how is it possible for you to not recognize it's attacks!? That add has been in 2 dungeons, is a treasure chest monster, and is an open world monster outside of Zenith, and NEVER ONCE has he shown up in a form in which he can not be dodged.
I would assume as much as well; however, ignorance is not an excuse to be a dick. It also doesn't excuse his inability to dodge.Assuming I am thinking the right two dungeons (SVHM and Aery), it's entirely possible that he just didn't know. SVHM is easily avoidable now, and the Aery fight is so fast he may have never noticed. The open world ones are all optional as well, so unless I missed a dungeon (Sleepy right now, it's possible), it is entirely possible to not know.
It doesn't take a lot of past experience to figure out what that add is doing, especially since it's attacks were watered down from three to one (or two, in the EX fight). It slowly walks between random targets, and openly televises its claw swipe by raising it's arm menacingly over it's head. It doesn't take a lot of observational prowess to figure out that maybe it would be a good idea to sidestep that, especially for a ranged player who can freely move while attacking. This guy didn't. He just assumed that the tanks were failing and that the healers would cover for him, which is why that Astro got so pissed. I can't really blame him either, because even a dog has more common sense than to repeatedly take a beating without at least trying to avoid it.


No reason for him being a dick, but did you explain to him how the add works? I mean, I know how it works (I still tend to be hit by it since I am focused on healing the tanks for Nidhogg, not the adds), but the idea of an attack targeting someone not the tank and not being able to dodge isn't new.
I'm not saying the guy in question wasn't being silly, but you have to think of what others could be thinking.


A DPS should always strive to be at an enemy's flank or rear anyways. Seems he just has a lot to learn in general.No reason for him being a dick, but did you explain to him how the add works? I mean, I know how it works (I still tend to be hit by it since I am focused on healing the tanks for Nidhogg, not the adds), but the idea of an attack targeting someone not the tank and not being able to dodge isn't new.
I'm not saying the guy in question wasn't being silly, but you have to think of what others could be thinking.
We did. Though, I don't know if he managed to read it. The chat box practically erupted with comments. The Drk said, quite simply, "the dragon has no enmity table." I said, "you have to dodge the claw," but both of those comments were quickly replaced with a series of healer complaints.The Astro, in particular, was up in arms. I got the impression that he had been through quite a few fail groups at this point, so he was probably frustrated with dps who can't seem to dodge anything. I understand that this bard had his own perspective on things, but, to be honest, I side with the Astro.
I've seen LOT of fail groups in that trial myself (not including Extreme nightmares), and I'm still amazed at just how many players, dps in particular, can't do the basics of mechanics we've seen in dozens of other fights. @Drkdays is right on that. A good Dps should always strive for the flank or rear, and that's enforced in both toolkits and job quests. Ranged players have more flexibility than any others; so, there's really no excuse for not being able to do simple things that are taught in the earliest levels of each job.
I have a new one to add that just happened to me the other day. In sohr kai with a level 60 drg who only used their jumps, Blood for Blood, Heavy Thrust, True Thrust, and Impulse Drive. That's it, at level 60. Nothing else. After I asked them what they were doing and pointed out they're playing completely wrong, they told me no one ever said anything about them playing wrong and they never had issues doing that. We get to the horse boss and after two attempts where the boss was 80%+ with no gravestones left I quit the party and stopped playing for the rest of the night cause I was way too irritated.
1/2
A healer who felt "generous" enough to run around and pull MORE mobs, while there's already 7 on me, with no BLM in party. Healer dies, while on her way back to party. I manage to self-sustain myself til 2 mobs are left, then I die. DPS manage to kill the last 2. The healer starts complaining at how shit I am at tank.
Then I got votekicked. Why? I don't know.
Same day, I get qued with that same healer again, she suddenly starts apologizing. I guess they didn't find another Tank for the dungeon and were stranded. "At least she realizes her mistakes" I think to myself and forgive her.
5 mins into the dungeon, she does the same crap, this time we have 2 BLM tho.
And funny enough, both BLM call her "garbage" and "idiotic" for pulling and dying.
Then she starts blaming me for not tanking all.
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