You died because your healers didn't fully heal your maximum HP
You died because your healers didn't fully heal your maximum HP
If a healer doesnt know what LD is I dont think an animation is going to help, chances are they wont even see it mid fight and they still wouldnt know how to deal with it even if they did. Using a macro is probably the best option.
This is what I think too. The healer should be paying attention to debuffs and HP, not your flashy animations.
http://king.canadane.com
A macro is the way to go. Don't forget that a lot of people play the game with only their animations showing. It makes it easier to see AoEs and such when you don't have everyone being flashy. The icon is pretty obvious, and healers 'should' recognise it and heal accordingly, but yeah macros show that you at least made an effort to notify your healer regardless of the outcome.
I don't believe in catering to incompetence, there's no excuse for a healer to not know what walking dead does at this point or how to remove it unless they are a fresh level 60 or something. (Though this would be useful in that case, I suppose, but it should be common sense to heal a tank until he is topped off anyway when he gets that low.)
It should also be really obvious when they get put in the dying state since it makes that massive, ugly, gray debuff on the tank.
Last edited by FoxyAreku; 01-27-2016 at 07:57 AM.
I quite like this idea.There is that kind of animation for an attack by Bone Dragon in LotA.
They could reuse it for Walking Dead.
http://king.canadane.com
Sorry, but I, as a main healer, find this pretty nonsense.
I was never explained "holmgang", HG or "Living Dead". But I am always focused, and I realized very quickly what those skills do. I even made some research afterwards to know better (the duration, whether there are added effects or not, etc)
When I first saw Living Dead used, I found it extremely obvious to know what I had to do.
Those who care about their jobs will always do their own research. Those who already don't care will not care more with just an animation.
When I occasionnally run a dungeon as a DPS, I sometimes encounter a situation where the DRK is activating is skill and macro it in chat, like "Big heals or I'm dead!". Do you think the healer would care and try to do something, even though he has all needed infomation to react ? Nope.
It's exactly the same thing as the "pacification" effect for warriors. A good healer will not need to be macro'ed it in chat and will still dispell it. A healer who doesn't care will fail to dispell it, macro or not.
I don't disagree with you at all. But what my topic was healers that are strangers to you. Surely there are plenty of healers on their game and can handle this no prob. I have a great healer friend that has never failed to clear the debuff off me...well ever. What I was speaking of is total strangers. You know...duty roulette. The horror... the pain... I was just meaning to suggest a slight animation difference for the player not as clearly skilled as you are... you know, the average joe that maybe heals once a week... the standard person we find in duty finder.Sorry, but I, as a main healer, find this pretty nonsense.
I was never explained "holmgang", HG or "Living Dead". But I am always focused, and I realized very quickly what those skills do. I even made some research afterwards to know better (the duration, whether there are added effects or not, etc)
When I first saw Living Dead used, I found it extremely obvious to know what I had to do.
Those who care about their jobs will always do their own research. Those who already don't care will not care more with just an animation.
When I occasionnally run a dungeon as a DPS, I sometimes encounter a situation where the DRK is activating is skill and macro it in chat, like "Big heals or I'm dead!". Do you think the healer would care and try to do something, even though he has all needed infomation to react ? Nope.
It's exactly the same thing as the "pacification" effect for warriors. A good healer will not need to be macro'ed it in chat and will still dispell it. A healer who doesn't care will fail to dispell it, macro or not.
Ideally a healer gets on their game and learns the ropes and becomes bomb at their job. This is not the average person however. I personally think you are referring to someone that by population of healers on server, would be considered an exceptional player.
Last edited by Cherie; 01-27-2016 at 06:21 AM.
I'll give you a couple of possible macros to use to help make your healers aware of your situation.
/ac "Living Dead"
/p (Living Dead) (Just used it) HP:<HP> <se.7>
Spam it if you're getting low on duration and still haven't been healed enough.
/ac "Living Dead"
/p (Living Dead)(Just used it) <se.7> Take a break healer!
/wait 5
/p HP:<HP> remaining! Heal me to full! <se.7>
or something along those lines. First macro is more simple and the second one is more informative and more likely to help you get at least some invulnerability.
In order to get any real use out of walking dead healers have to actually not be trigger happy or panic healing. It's much better for them to DPS or heal someone else during the majority of walking dead.
Don't forget that if you are going to use Living Dead and try to wait out a good portion of its duration that you should try to throw up convalescence to help bring you back up.
Last edited by Cynric; 01-27-2016 at 02:09 AM.
Kill two birds with one stone. Remove Darkside's animation completely, and add it to Walking Dead instead. That will make two groups of people happy!
Honestly, no one needs to know that you have Darkside on except for you. On the other hand it's very important for others to know that you have Walking Dead on!
No ability should require a macro to instruct players how your ability works. However, it is also a mistake to assume that healers who "don't do the research" are useless to you; they're fine for casual content, and it'd still be nice to avoid the occasional Walking Dead death in Sastasha (Hard) or whatever. By giving Walking Dead a visual indicator, it's a much better tool for instructing inexperienced healers. Once they see someone get a wierd aura and then die for no apparent reason, they're likely to ask what happened - and not make that mistake again.
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