Quote Originally Posted by LineageRazor View Post
Kill two birds with one stone. Remove Darkside's animation completely, and add it to Walking Dead instead. That will make two groups of people happy!

Honestly, no one needs to know that you have Darkside on except for you. On the other hand it's very important for others to know that you have Walking Dead on!

No ability should require a macro to instruct players how your ability works. However, it is also a mistake to assume that healers who "don't do the research" are useless to you; they're fine for casual content, and it'd still be nice to avoid the occasional Walking Dead death in Sastasha (Hard) or whatever. By giving Walking Dead a visual indicator, it's a much better tool for instructing inexperienced healers. Once they see someone get a wierd aura and then die for no apparent reason, they're likely to ask what happened - and not make that mistake again.
They can as well make the skill animation to overlap Darkside.

My BF like it, he's mad that they removed the black flames. Lots are like him and want this, to each their own.

They should make it so when you play DRK, only you can see it and reinstate the black flames as well, since you won't bother anyone else. (isn't there an option now to remove the effect from your screen if you don't like it?)

But I'll vouch for having an alert-type animation or just a green-glow effect (zombie-mode ), a sound effect, anything to help me (casual but not so bad) Hardcore and no cores