

You can check videos on YouTube, you'll see a huge gap between the two.
For example, back in 1.0, a flowerpot had as much polygons as a player character![]()


The lag fest that PS3 is must end sometime. PS4 is cheaper now and we can get a free upgrade to PS4 campaign like in past so the jump to PS4 is way cheaper now and PS4 price will further drop. The PS3 version of this game lags a lot. It's barely playable after all the nerfs FFXIV has undertaken to run on PS4. The hardware is too weak and too old. It holds the game back both graphically and gameplay wise. They must put a narrow limit to how large the areas are because the freaking PS3 can't handle it. They must limit the number of NPC's the scale of battles and dungeons. The skill effects, retainers, TP bar barely made it into the game without numbers bcz PS3 can't handle it. It just hinders the game. It's not about the graphics only (very low res textures etc) it's about the game's mechanics and over gameplay too. Yoshi himself already spoke about this confirming that PS3 really limits the game. PS3 will be dropped for sure we just don't know when. We just hope it will be with 4.0.

Personally I don't think they will drop PS3 support unless we are talking about just not releasing any other expansions for PS3 players, that I could see easily. It all depends how big is the PS3-exclusive playerbase, if it's big enough, they will likely keep supporting it.
^^^^^^Personally I don't think they will drop PS3 support unless we are talking about just not releasing any other expansions for PS3 players, that I could see easily. It all depends how big is the PS3-exclusive playerbase, if it's big enough, they will likely keep supporting it.
This exactly.
Even if 3.X is the last patch series for PS3 players, that still leaves a lot of Eorzea open to them. I would not expect to see PS3 dropped as a supported platform for the core game for a lot longer than the arrival of 4.0. However I doubt that 4.0 will go to PS3. Just don't expect SE to suddenly cut off PS3 players of ARR/HW, that's bad business sense.
I started on PS3, so I know from whence I came. Please stop parroting out the usual BS about PS3 lagging. There are specific elements of the game that PS3 has difficulty with, but the vast majority of the game is perfectly playable.
You're suggesting that SE should willingly give away game licenses for PS4? Not likely, the original campaign was extended at least once.
I'm pretty sure you meant nerfs to run on PS3. The game took no 'nerfs', they altered the draw priority for PS3, and limited the number of characters visible to make sure that the game could render acceptably. If you are in a very busy zone, or at a large hunt/FATE, you may encounter some lag, such as Odin was in the old days. But the game runs fairly well other than that. Those things do not cause the game to lag. In fact those same things are done on the PC client to allow low end PCs to run the game as well. It's called scaling....
It holds nothing back graphically, otherwise the latest gaming rigs would be running at 720p with almost no physics, and certainly no DX11 effects, reflections, or any other effects beyond simple rendering. As for the hardware, let's not go there, the biggest problem the PS3 has is memory, it's CPU is more than capable of running FFXIV and handling extra physics and graphics chores that the RSX can't cope with. So, yeah, not so much.
Really? Then the HW zones must have forgotten this given how much larger they are. Any larger and you go back tot he generic copy/past landscapes of old.
How many bites at that cherry are you going to try?
Not really.
not really.
You must not have played any PS3 games if you think it's incapable of sophisticated game mechanics.
Not quite, he said that if there was something they wanted to do, but PS3 could not, then they would consider discontinuing development support for it.
Sounds like you'd drop it tomorrow and probably screw over users of lower end PCs and laptops who absolutely benefit from the game being able to scale to low end hardware. So, yeah...not really.
The game engine was completely rewritten for ARR. As someone pointed out even minor scenery in 1.0 had a polygon count similar to a player character's face. The object models, textures and effects put so much stress on the system that only top systems could run it acceptably, which is one of the reasons the game never made it to PS3 in version 1.x.
Last edited by Kosmos992k; 01-28-2016 at 01:41 AM.
My wife cleared up through T13 on a ps3, as a healer and a tank, including all of the EX primals up to Shiva, as well as over half the HW content (She got a ps4 well after HW came out) I forget if we did Ravana EX with her ps3 or not though, I wanna say we did, though, I won't put that in the list though due to my uncertainty. She never once had a problem dodging aoe's what-so-ever. Is she more responsive now that she's upgraded? Sure, but it was never an issue before hand, either. PS3 is really not as limiting and horrible as people make it out to be, the only part that she ever complained about was the load times going into zones, and how long it took for NPC's to load.Hi, for all those PS3 defenders. (And I have one too, and also the game there)....
Don't use a 2014 game with a 2006 hardware.
I said it, now, stop complaining because we don't need anything else to say in the matter. I tested with my ps3 and... Only managed to play one day... Like, really, even dodging a simple aoe is sloppy... Does anyone know of a endgame raider using Ps3?
Ultimately, it's the black sheep fallacy. Right now, it's "PS3 is holding us back, omg" once that's cut out, it'll be "PS4 is holding us back, omg!" once that's cut, it'll be "Low-mid tier PC systems are holding us back, omg!" The cycle will never end
Last edited by Ilitsa; 01-28-2016 at 02:26 AM.
I know you're obviously trolling at this point, but in the slim chance you're not, here's a news flash for you. You're playing a Japanese product (Final Fantasy XIV) made by Japanese developers (Square Enix) that's running on two systems made by Japanese console manufacturers. (Sony/PlayStation)
Mind blowing, isn't it?


The only thing holding the game back are the Developers themselves, period.
Is it reset Tuesday yet.
I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.
You have the numbers how many ps3 players are currently active? The subs are low and right now losing it doesn't matter.Japan industrie does matter a lot when editing a game with a japanese audience in mind, from a japanese company.
Not to mention this game doesn't make money from copy selling but from subscriptions so the big factor isn't the future buyers but the current subscribers.
The following is the only thing that matters, no matter much you might refuse to admit it : out of the 771k players FFxiv has, a significant part of them are playing on PS3. Significant enough to justify having the PS3 support.
Now you can cry in corners and throw fits in anger, it doesn't matter one bit. Facts are here, and baseless opinions just fade away
You can say that however adding in stuff that PC/PS4 only is capable of doing can add more subs. Nobody is happy with the same content, with new content new subs.Not to argue semantics, but I THINK the statement was that they would look into the playerbase, and determine whether it was worth keeping or not, after the first expansion. If PS3 still has a decent base in the game's market, there's little reason to potentially lose a portion of subscribers, with little to no revenue increase in the PC/PS4 market.
That being said, on one hand I would like to see what this game can do without the PS3's hardware limitations, HOWEVER, I don't think PS3 limits the game as much as people think it does.
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