I would love to have some real hard four man dungeons currently four man dugeoun too easy. I suggest this to boost up the majority players skill level In their class. This can benefit players in the long run by mastering their class.

Also can we have some interactive dugeouns to spice stuff up I know you developers like rng so have a rng in the boss fights like a low chance a super boss will replace a old boss or a rare occurence a superboss will appear at the end of the dugeoun.

Another idea is to make dugeons more interactive and story driven by having the players interact in the dugeoun and different interactions means different boss or outcome to the dugeoun.

Or even in rare cases a boss will have a dark aura around them and their stats/health will become higher than a normal encounter almost like ffx.

This can also be rewarded with minions for rewards for beating these harder encounters or even gear with same ilv in the dugeoun but random stats into it like diadem gear