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  1. #1
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by TheUltimateSeph View Post
    You know I have to wonder, since parsers are against the Terms of Service, being third party software and all, and the only way you can really know how much dps you are doing is with a parser (please don't try to tell me you actually go add up all the damage and work out the times manually from your log after dungeons, no one is stupid enough to believe that) isn't mentioning numbers and such about how much dps you are doing or someone else is doing pretty much admitting you broke the ToS? I honestly don't see how this is acceptable. I understand they have sort of a Don't Ask Don't Tell attitude towards parsers right now but some of you guys seem to blatantly advertise your use of them.
    As long as you aren't being a dingleberry in game, they don't seem to mind. Also advertising the sites here can get you in trouble. The won't act especially since he had not come right out and said he used one. If you listen to Yoshi's response about them, its fairly clear he sees their uses and even uses them. It's just that they can't back up third party programs. Nice little bit of fear mongering there though.


    Tbh, a parser is one of the few things that will help the game advance mechanics and skill wise right now. If they keep down the current road, its just going to be more of the same nerf after nerf, and duties at level 50 will have the same difficulty level as level 70 or even 80 duties. This striking dummy thing seems to be less than a half measure, it would be nice if it at the very least showed the user their own dps, so they can see by a metric the difference.
    (2)
    Last edited by Whiteroom; 02-01-2016 at 06:13 AM.

  2. #2
    Player
    Naliee's Avatar
    Join Date
    Jan 2014
    Posts
    367
    Character
    Siru Kissaki
    World
    Ragnarok
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Wadey View Post
    More than anything else, I think it's just selfish to deliberately perform under your potential. I don't think anybody expects Alex Savage quality play when they queue in Duty Finder, but I think it's more than reasonable to expect your fellow DPS (and tank, and healer) to at least make an effort.

    It disappoints me that it seems a lot of people don't feel the same way.
    It shouldn't be alot to ask for people to focus on the run they're doing. Let's say I'm running EX and we can expect that to last like 15-20mins, if everyone focus and actually do their job.

    Yes real life stuff happens and then you have to attend to that over a game but it makes me sad when people can't focus for that long to do their very best.
    (2)

  3. #3
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    I'm not saying to play with them. Vote kick them for poor performance.

    But the developers themselves need to give players more tools to encourage party play. But people need to understand the limitations of the system in place and expect that going into duty finder.
    (1)

  4. #4
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Archaell View Post
    I have to wonder... doesn't the game allow you to meet the ilevel requirements while wearing the disciple of hand gear?
    Good grief, who else remembers when people would do this in LotA? Full crafting/gathering accessories, or using the wrong main stat and then spirit bind.

    Quote Originally Posted by ExiaQuanta View Post
    Totally dude, a PLD should definetly put on more MND or PIE gear for more stronger cures. Maybe then, the PLD can keep you alive in the Aery. On top of that, Your Earthen Air Mage should also put on some str dmg to boost your physical auto attack. EVEN MORE DPS@!!!!!
    I call BS. PLDs should use more DEX for better parry. (Yeah, that was actually said once.)

    Quote Originally Posted by Jynx View Post
    But the developers themselves need to give players more tools to encourage party play. But people need to understand the limitations of the system in place and expect that going into duty finder.
    I agree to an extent with what you're saying. There needs to be more incentive to play well and do your share. As it stands if one person plays like crap then "oh well, that's DF."
    (0)

  5. #5
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    The cardinal rule of the internet is that the people that whine the loudest are the ones that need the most improvements.
    (3)

  6. #6
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    My only problem with parsers would be dps getting tunnel vision trying to hit numbers instead of watching what is happening in the fight. Though I agree an in game parser that shows the digits after the fight would be convenient, I always think if people just took the time to memorize their rotation and combos we wouldn't run in to this problem of needing parsers, unless the sole purpose is to call others out, which would be facetious anyway. I may sound old here, but I akin it to being a kid and memorizing the combos for my favourite fighters in Mortal Kombat, or Killer instinct so I could compete at the local arcade without losing my spot to others and keeping my quarters xD
    (0)

  7. #7
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Iagainsti View Post
    I always think if people just took the time to memorize their rotation and combos we wouldn't run in to this problem of needing parsers
    We use Parsers to pick out any sign of dropped DPS during the fights and work out to improve to push faster. Doesn't matter of rotation/combo, it's all about executing maximum damage while doing the mechanics. You have to memorize your rotations without putting too much thought into it so you can execute mechanics and keep up with the dps check. Some parts of the fights you save CDs to execute the requirement it needs until you over gear it. This usually gets involved with progression.
    (2)
    Last edited by Undeadfire; 02-02-2016 at 02:51 PM.
    Gae Bolg Animus 18/04/2014

  8. #8
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Iagainsti View Post
    My only problem with parsers would be dps getting tunnel vision trying to hit numbers instead of watching what is happening in the fight. Though I agree an in game parser that shows the digits after the fight would be convenient, I always think if people just took the time to memorize their rotation and combos we wouldn't run in to this problem of needing parsers, unless the sole purpose is to call others out, which would be facetious anyway. I may sound old here, but I akin it to being a kid and memorizing the combos for my favourite fighters in Mortal Kombat, or Killer instinct so I could compete at the local arcade without losing my spot to others and keeping my quarters xD
    Well, in all honesty, right now, a lot of dps don't seem to do mechanics or dodge, while doing low dps. So if i had to chose between low dps derpage, and high dps derpage, I would chose the high.

    I used to think there was a big connection between parsers and ignoring mechanics, but after playing this game, I really don't think it's that big. I haven't noticed more people doing mechanics at all in this game versus game with parsers I have played. Hell, look at Steps of Faith, people could complete simple snare and fire dragonkiller, and not because they were in "omg moar dps!!" Mode.
    (3)
    Last edited by Whiteroom; 02-02-2016 at 11:01 AM.

  9. #9
    Player
    Andrea's Avatar
    Join Date
    Jul 2015
    Posts
    553
    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Whiteroom View Post
    Well, in all honesty, right now, a lot of dps don't seem to do mechanics or dodge, while doing low dps. So if i had to chose between low dps derpage, and high dps derpage, I would chose the high.
    May just be me but I personally feel that people who use parsers are more likely to do mechanics as if they have a parser most of the times they want to put the effort into improving and are usually at the level of play where they know to do mechanics.

    Again. Not all players, MOST players. And just my opinion.
    (1)

  10. #10
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Andrea View Post
    May just be me but I personally feel that people who use parsers are more likely to do mechanics as if they have a parser most of the times they want to put the effort into improving and are usually at the level of play where they know to do mechanics.

    Again. Not all players, MOST players. And just my opinion.
    That really only applies to downloaded parsers that you go out of your way for though, rather than ones already put in games. Though I think more are likely to improve their dps if one is put in. Other things like Damage in can also make people see that maybe they should dodge when their damage in is double every other dps.
    (0)

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