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  1. #1
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100

    Just need to QQQ a little

    It was a rough night crafting my Red Script turn-ins this evening.
    Hit a streak where of 5 consecutive crafts where HT failed 4+ times. Just to rub salt in the wound, RNGesus decided that Reclaim would failed 3 of those 5 times.

    QQQing done. Thank you for you time.
    (4)

  2. #2
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    persoanlly i never touch reclaim on collectables. and so long as i know ill hit minimum quality to get the collectable im fine with it.

    then i also always make sure to have some extra mats to craft another one if i dont get max reward and will fall short of the cap. can always sell excess mats or keep them for next time.

    still that is some bad luck on the hasties and reclaims.
    (0)
    strange awareness of ghosts that no longer haunt this shell.

  3. #3
    Player
    AishaNymph's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Aisha Nymph
    World
    Bahamut
    Main Class
    Black Mage Lv 70
    Dont use HT for the Red Script turn-in



    you will need 420CP and 629 craftsmanship to perform this (if the values of the simulator is correct)

    you can also use Maker's Mark opener to have one more HT/PT instead of Innovation

    Macro for the Muscle Memory version and this is what i am using.
    Once your control reached 754, you can 100%HQ from NQ mats without any good proc.
    And with high craftsmanship, can cut out the final CS2 to make it quicker

    The upside is the speed and the relative low CP requirement, can achieve with meld and no need any food buff
    The downside is need high control to 100% HQ

    (the Innovation is moved to different place to avoid a poor condition in BB)

    part# 1
    /ac "Muscle Memory" <me> <wait.3>
    /ac "Comfort Zone" <me> <wait.2>
    /ac "Inner Quiet" <me> <wait.2>
    /ac "Steady Hand II" <me> <wait.2>
    /ac "Precise Touch" <me>
    /ac "Basic Touch" <me> <wait.3>
    /ac "Precise Touch" <me>
    /ac "Basic Touch" <me> <wait.3>
    /ac "Precise Touch" <me>
    /ac "Basic Touch" <me> <wait.3>
    /ac "Precise Touch" <me>
    /ac "Basic Touch" <me> <wait.3>
    /ac "Precise Touch" <me>
    /ac "Basic Touch" <me> <wait.3>
    /echo macro #1 complete, Hit marco# 2

    /ac "Master's Mend II" <me> <wait.3>
    /ac "Steady Hand II" <me> <wait.2>
    /ac "Precise Touch" <me>
    /ac "Basic Touch" <me> <wait.3>
    /ac "Precise Touch" <me>
    /ac "Basic Touch" <me> <wait.3>
    /ac "Great Strides" <me> <wait.2>
    /ac "Byregot's Brow" <me>
    /ac "Innovation" <me> <wait.2>
    /ac "Byregot's Blessing" <me> <wait.3>
    /ac "Careful Synthesis II" <me> <wait.3>
    /ac "Careful Synthesis II" <me> <wait.3>
    /ac "Careful Synthesis II" <me> <wait.3>
    /ac "Careful Synthesis II" <me> <wait.3>
    /echo Macro #2 complete <se.14>
    (1)
    Last edited by AishaNymph; 01-13-2016 at 05:55 PM. Reason: forgot to add MM2 in macro2

  4. #4
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Just FYI, something that I only discovered yesterday is that the need for <me> in crafting macros is no more. The actions all default to your character now, therefore we can remove <me> in crafting macros. =)
    (0)

  5. #5
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    I feel you. Last week's red scrips were terrible. I kept DCing when I was making the finished piece. I'd DC, loose all the mats, then come back and wait a bit. My connection would be absolutely perfect. No lag. Nothing. Then I'd dare to try again and I'd DC. The fourth or fifth time happened and I just couldn't anymore. Q_Q

    I wish there was something we can do to save your materials if we disconnect. I understand we loose them because the cheaters would force DC themselves if it was clear they wouldn't be getting a HQ or high enough collectability but still... Just put us back where we were. Q_Q We don't have to start over from scratch.
    (2)

  6. #6
    Player
    Shorty's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    121
    Character
    Shorty Orca
    World
    Tonberry
    Main Class
    Pugilist Lv 80
    Real RNG can really be a blessing or a curse:
    consecutive fails at over 80%? Check
    consecutive successes at under 20%? Check too! (so lovely when this happens during melding)
    DC's though... SE should make it salvageable but knowing how people can abuse this to avoid losing mats in expensive crafts, I can understand how SE might not want to implement this.
    (0)

  7. #7
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Forget that 80%. From my experience the real success chance is more around 50% (yes I am using SH II ._.).

    I HATE HATE HATE the hasty [skill].

    basically do what AsiaNymph said: get CP, substitute as many [hasty] as you can with proper skills and kick RNGsus in the groin. :<
    (1)

  8. #8
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ChameleonMS View Post
    It was a rough night crafting my Red Script turn-ins this evening.
    Hit a streak where of 5 consecutive crafts where HT failed 4+ times. Just to rub salt in the wound, RNGesus decided that Reclaim would failed 3 of those 5 times.
    Just east some soup to get 400+ CP, so you can do this. It's worth it.



    @RNG:

    [imagine ASCII middle finger here]
    (0)

  9. #9
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Yes, after the queuing a few weeks ago, I tinkered a bunch with my rotation options on the simulator. This is what I settled on.


    While HT and RS are used, it takes a colossal failure for it not produce at least a minimum collectability turn-in. Recast RS until success, replacing HTs. Replace any good proc touch with PC.
    Results from this rotation during past two week were the same each week:
    2 minimum collectable
    1 medium collectable
    7 100% collectable

    Thus, 10 item turn-in for max Red scripts. I will switch one completion touch for a quality touch once I get around to completing my Main and off hand 2* tools.
    (0)
    Last edited by ChameleonMS; 01-27-2016 at 04:54 AM.

  10. #10
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,840
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    My rotation for RGS is fairly easy, and actually fairly similar to what you posted there, ChameleonMS.

    Depending on just what it is that I need to hand in (and thus its Progress) ..

    Comfort Zone, Inner Quiet, Steady Hand 2, Rapid Synthesis, Rapid Synthesis, Hasty Touch, Hasty Touch, Hasty Touch, Steady Hand 2, Hasty Touch, Master's Mend 2, Hasty Touch, Hasty Touch, Hasty Touch, Steady Hand 2, Hasty Touch, Hasty Touch, Great Strides, Innovation, Byregot's Blessing, Careful Synthesis 2.

    Base rotation takes 310, 315 CP. If either RS fails, simply replace a Hasty Touch with it. After the two RS's are done (assuming two are needed; if the recipe takes 1 RS and 2 CS2's I'll do a CS2 instead of the second RS) any excess CP above and beyond that minimum go towards replacing Hasty Touch with Precise Touch and Basic Touch. With 405 CP I can replace all 5 of the hasty Touch moves after the Master's Mend 2 with Basic/Precise.
    (0)

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