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  1. #1
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MidnightTundra View Post
    While I'm aware that it reaches its full potency faster than Regen, my biggest issue with the spell is its slightly weaker potency per GCD for a higher MP cost. Based off of your math over the course of 126 seconds, A. Bene (assuming full uptime) equates to 1.46 potency per MP while Regen is sitting at 1.70 I feel like I'm blowing way too much mp over the course of a fight maintaining the regen. 1200 MP over 2 minutes into a fight is a lot of MP considering how long A3S and A4S go on for (10 ~ 11 minutes for the average group).

    I don't feel like the MP cost justifies its total potency even if it reaches its maximum potential sooner than Regen. While I do prefer Regen for its mana efficiency and duration, I also do not think the initial heal justifies the MP cost due to the increased potential to overheal on pull and on phase transitions.

    That said, I make the spell work and it is not a bad spell by any means. Thank you for your insight and evaluation on the two spells, Ghishlain. I've always liked your posts .
    You're very welcome Glad to be of help.

    If you want a little further insight, if you chose to play Aspected Benefic like WHM Regen (reapply it every 7 ticks instead of 6), you would regain the one GCD and be down only 528MP and 120 Potency over those two minutes. I'll leave it to each individual poster to determine if they feel better about playing AST like that or not.

    And as Lyrica says, take into account that outside of Aspected Benefic, every single healing spell in the AST arsenal is cheaper on MP compared to a WHM. Benefic is an insane 20% cheaper than Cure / Physick and I do believe Aspected Helios has a similar MP efficiency to Medica II. Uou're probably making up the MP elsewhere. And yeah, just delay the application of Aspected Benefic on a pull and you'll be golden. Small nuances that differentiate a WHM playstyle to AST playstyle
    (1)

  2. #2
    Player
    AzureFlare's Avatar
    Join Date
    Apr 2015
    Posts
    178
    Character
    Lucille Lifeblossom
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by MidnightTundra View Post
    Stuff
    A few months ago by now I tossed it in a spreadsheet and Aspected Benefic's power comes from the combination of shorter time frame, lower mana cost in filler spells and Diurnal passively being faster. Basically, if you need to make up the difference in potency between Aspected Benefic and Regen, you'll either lose a lot of globals while casting Cure, or most of your mana gain (and still globals!) casting Cure 2. Essentially, if an AST still has to cast Benefic to add onto the required potency, that difference becomes significantly smaller and smaller to the point Aspected Benefic ends up more powerful. Add a time constraint to it and it shifts towards Aspected Benefic even more so.

    Though the tables did assume that for one, you have 'perfect uptime' on both spells and two, you make full use of Aspected Benefic's upfront heal. Also, the calculations were done without any buffs/abilities and assuming that WHM's passive MND bonus and Diurnal Sect's attackspeed bonus would cancel each other out. I can't remember if I factored in Freecure either.

    Basically Aspected Benefic in Diurnal Sect is the spell that frees up most of AST's globals to make up for what it can't do/doesn't have compared to a WHM. The others being CU, which is very fight-dependent, and Essential Dignity.
    (0)
    Last edited by AzureFlare; 01-28-2016 at 11:26 PM.

  3. #3
    Player
    MidnightTundra's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Luciana Wolf
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Maintaining a high cleric stance uptime/lessening the time frame I'm "locked" in cleric.

    Also, Medica II has a slightly higher potency per mana compared to Aspected Helios.

    Freecure procs at 15% effectively bring cure I's potency per mana to 1.06 from 0.9 (assuming you take advantage of every proc). Bene is at 1.13 for comparisons sake.

    Regen/A. Bene was already beaten to death.

    Helios and Bene II are infact more mana efficient than their counterparts but in circumstances that you're able to use Cure III on the entire group, it is more mana efficient than Medica and Helios.

    And then there's the party MND buff.

    Edit: I'll play around with the suggestions regarding A. Bene and see if it'll mesh with my playstyle in A3S.
    (0)
    Last edited by MidnightTundra; 01-28-2016 at 09:15 AM.

  4. #4
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Most powerful single target cool down in game...
    (0)

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