Quote Originally Posted by Teth View Post
The reason we are examining this screenshot tho is that to date it is all we have. Some of us know how rendering engines work, we know that you cannot get something for nothing. Making the engine scale to lower hardware and the PS3 while allowing more models on screen will require a combination of clever optimisation and sacrifices in top end quality.

The question is where those sacrifices will be made? How big they will be? As a player with a mid to high end PC and a 24" 1920x1200 monitor I don't want to lose the high resolution textures and high poly count models which I love in FFXIV.
i agree that what i'm worry about but i guess we wait and see.