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  1. #1
    Player
    SeleneFatalis's Avatar
    Join Date
    Jul 2015
    Posts
    32
    Character
    Selene Fatalis
    World
    Siren
    Main Class
    White Mage Lv 60

    Refining WHM Tips

    Okay, so I main WHM, and have been since I basically started playing. However, I feel like I've come to a plateau in terms of my skill level.

    Basically, I’m trying to keep my over-heals at a minimum, keep the party’s health at least 75% or higher, and push out my DPS as much as possible.

    I always use Divine Seal + Regen the tank whenever it’s up, switch over to DPS for a moment to get in my Aero I, II, and III, and refresh Regen when DS is about to disappear.

    I use Asylum after the tank has pulled all the enemies and found their spot to tank them (Although, I’ve been wondering if I should do it less, especially with other melee DPS around, which creates a bit of over-healing.) The reason why I like to use it is that it’s another HoT on the tank, which means I can squeeze out a little more DPS. Still trying to figure out which way to go is more beneficial.

    Rarely do I use Medica II, unless the full party has taken damage. Again, this is to keep my over-heals at a minimum.

    One thing that I do that some people disagree on with me is that I Swiftcast + Stoneskin II before each pull. Someone had suggested to me to just Stoneskin the tank as the last mob in a pull is dying, but I’ll admit, between healing and DPSing, it’s kinda hard to get into the habit. Should I make the effort to do that instead then, or is there no harm in doing what I’m currently doing? I’ve never had an issue where Swiftcast was down when someone needed to be Raised, but then at the same time, rarely do I have anyone who dies.

    On the DPS side of things, I keep my Aero’s up, unless a mob has about 35% or less health, then I’ll just use Stone III. If all of my Aero’s are up and I can DPS more, then I’ll use Stone III as a filler. Sometimes I’ll throw in Assize if it’s up, because I tend to use it for DPS more than I do for heals.

    Any tips? I’m open to changing things or trying new stuff out.
    (0)
    Last edited by SeleneFatalis; 01-25-2016 at 06:23 AM.

  2. 01-25-2016 04:48 AM

  3. #3
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Using Stoneskin I as the last cast before the mob dies is a good habbit. Try to do that.

    Personally I use Swiftcasted Stoneskin II only at the start of the dungeon. It is much better to save it for Aero III or Holy. Sometimes I use Stoneskin II when there is offtime standing, but usually it is either Stoneskin I or when the party is not in danger of big aoes Medica II to fix the things. Don't be afraid to over heal a bit, the tank should be able to take it, and if the team is damaged you also get more time for dpsing.

    Keep in mind that Aero is 200 potency and Stone III is 210 potency. It costs less MP, but unless you are moving it is dps loss.

    btw. You can edit your post to cheat the character limit. For some reason this small limit hasn't been adjusted as of yet.
    (0)

  4. #4
    Player
    SeleneFatalis's Avatar
    Join Date
    Jul 2015
    Posts
    32
    Character
    Selene Fatalis
    World
    Siren
    Main Class
    White Mage Lv 60
    Oh sweet, thank you. I rarely post here, obviously haha. Okay, so stick with Aero II and III and Stone III, use Swiftcast for Aero III or Holy, and use Stoneskin on tank as last mob dies. I will try to keep these things in mind

    Thanks Archy!
    (0)

  5. #5
    Player
    BeautifulNerf's Avatar
    Join Date
    Jan 2016
    Posts
    196
    Character
    Choochoo Gonepoo
    World
    Siren
    Main Class
    White Mage Lv 100
    ...Two, it's easy to tell which DPS is having issues with trash mob AoE special abilities (because they keep ripping SS off). So after a period of pulls, if they haven't figured out there Chi, you begin to glance at there health/status bar more frequently.

    However, SS definitely isn't needed on every party member. BUT! It does boost moral, it allows you to build a trends and analysis for each DPS, and it possibly helps your reputation as an effective healer.

    If someone told me I was wrong for keeping SS active on all party members. I'd probably deduct that they don't care about other individuals moral (feelings), they don't care about being percieved a certain way by individuals (they don't care about being an ass-whole), and they aren't setting up safety nets to detect new/struggling players.
    (0)
    Last edited by BeautifulNerf; 01-25-2016 at 10:30 AM.

  6. #6
    Player
    BeautifulNerf's Avatar
    Join Date
    Jan 2016
    Posts
    196
    Character
    Choochoo Gonepoo
    World
    Siren
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SeleneFatalis View Post
    ...I feel like I've come to a plateau in terms of my skill level...
    Quote Originally Posted by SeleneFatalis View Post
    ...Basically, I’m trying to keep my over-heals at a minimum, keep the party’s health at least 75% or higher, and push out my DPS as much as possible...
    Quote Originally Posted by SeleneFatalis View Post
    ...One thing that I do that some people disagree on with me is that I Swiftcast + Stoneskin II before each pull..
    Why would someone point out that Swiftcast + Stone-Skin II isn't necessarily needed? [Rhetorical Question] (Basically you can get away with only using stone-skin on the tank.) So, they're correct. However, there are psychological benefits for keeping Stone-skin active on all party members. (People might appreciate it/feel more secure). So in that sense, it's easier to apply SC+SS2 after each trash group (compared to casting SS1 on each individual)...
    (0)
    Last edited by BeautifulNerf; 01-25-2016 at 10:26 AM.

  7. #7
    Player
    BeautifulNerf's Avatar
    Join Date
    Jan 2016
    Posts
    196
    Character
    Choochoo Gonepoo
    World
    Siren
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SeleneFatalis View Post
    ..Any tips? I’m open to changing things or trying new stuff out.
    I like what I've read so far. The only tip I see is to fit, "Presence of mind" in whenever you're chain casting. (Works great with Holy, or StoneIII burns). -20% Basically means, after your initial holy/StoneIII, you're basically insta casting for 15 seconds.

    It's especcially effective on Opening boss fights (after you cast the initial Regen), you can chain cast a big portion of DD for 15 seconds (before re-applying Regen on the tank). (I roughly squeeze off 8-9 Stone III's on the boss in 15 seconds). Or 6 Holy's on trash mobs--> Then Assize-->Shroud of Saints-->Hi-Elixir for an instant 4-5kmp bump-up.
    (0)

  8. #8
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    Just a note that aero is still good to use if followed by fluid aura and assize (two instant oGCD skills). This applies to boss fights only.

    It's also good to get in by itself if you know you have to get back to healing for a while.
    (1)

  9. #9
    Player
    BeautifulNerf's Avatar
    Join Date
    Jan 2016
    Posts
    196
    Character
    Choochoo Gonepoo
    World
    Siren
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Odd View Post
    Just a note that aero is still good to use if followed by fluid aura and assize (two instant oGCD skills). This applies to boss fights only.

    It's also good to get in by itself if you know you have to get back to healing for a while.
    That's actually a good combo. I haven't thought of that and I might actually fit that into my rotation after the initial Stone III burn on a boss---> 9 Stone III's--->Aero-->Fluid Aura--> Assize--> Shroud of saints -> Hi-Elixir
    (0)

  10. #10
    Player
    BeautifulNerf's Avatar
    Join Date
    Jan 2016
    Posts
    196
    Character
    Choochoo Gonepoo
    World
    Siren
    Main Class
    White Mage Lv 100
    Does this sound like a good opener on a boss? -->Regen->Cleric Stance->Presence of Mind->9 Stone III's-> Aero->Fluid Aura->Assize->Shroud of Saints->Hi-Elixir->Cleric stance (off)->Divine Seal->Medica II (Usually AoE has just occurred)-> Regen->Asylum-> Then back too DD rotation?
    (0)

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