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  1. #1
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    While "it would be enough" to give just those few skills, it would not be all that fair to just give those. You cited five skills, 1 WVR, 2 ALC, 1 CUL, 1 CRP. So an ALC would only gain access to 3 new skills, WVR, CUL, CRP would gain access to 4 new skills, and GSM, LTW, BSM, ARM would each gain access to 5? That is not exactly a fair distribution among the various classes, which as I stated above, is a good reason to just give all 21 to all 8 classes.
    That's exactly backwards. What's unfair is the current situation, where, for example, BSM has to cross-class so many other actions just to do a basic version of Rath's MaMa rotation that they don't have enough cross-class slots to bring in Innovation. Giving my short list of essential skills to Specialists removes that unfairness, which is rooted in some classes (like ALC) having better unique skills than other classes.
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  2. #2
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,840
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Silverbane View Post
    That's exactly backwards. What's unfair is the current situation, where, for example, BSM has to cross-class so many other actions just to do a basic version of Rath's MaMa rotation that they don't have enough cross-class slots to bring in Innovation. Giving my short list of essential skills to Specialists removes that unfairness, which is rooted in some classes (like ALC) having better unique skills than other classes.
    When some classes need to gain more than others, it shows two things. One, that the gain itself will not be fair (which is why your proposal is inherently unfair). Two, that the existing situation itself is unfair.

    The only way to kill both of those unfair conditions is to simply gain all of the other cross class skills as part of becoming a Specialist.

    To keep them from becoming *too* powerful, get rid of the current Specialist-only actions when you get rid of the Specialist-only recipe flag. Any weaver, regardless of Specialist (or lack thereof) should be able to produce any weaver-made item that there exists a recipe for.
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  3. #3
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    When some classes need to gain more than others, it shows two things. One, that the gain itself will not be fair (which is why your proposal is inherently unfair). Two, that the existing situation itself is unfair.

    The only way to kill both of those unfair conditions is to simply gain all of the other cross class skills as part of becoming a Specialist.
    Because getting additional but redundant Name of <X>/Brand of <X> skills by specializing as an ALC is equivalent to getting Comfort Zone and Tricks of the Trade by specializing as a BSM?

    I disagree.
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