Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast
Results 51 to 60 of 63

Hybrid View

  1. #1
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    -good balance for tank clases, nerfs and buff for equal.
    -a good change for damage calculator
    -parry useful stat
    -buff damage for brd-mch
    and more glamour ^^
    (2)

  2. #2
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    I'd like to see many skills and abilities actually start to serve a real purpose and impact content.

    I can count on one hand the number of occasions I've actually "needed" blunt arrow to silence something instead of just spamming it as a dps increase
    I can count on one hand the number of occasions I've actually "needed" to Stun something instead of just spam it as a dps increase
    I can count on one hand the number of occasions I've actually "needed" to pacify something instead of spam it as a dps increase.

    I can probably also count on one hand the number of times I've "needed" to use sentinel, bulwark, rampart or any other cool downs in order to survive a particular mechanic...

    I can't even remember the last time something needed to be slept, bound or heavied and kited, crowd control doesn't exist.

    everything is just a dps check, kinda boring....
    (3)

  3. #3
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Dzian View Post
    I'd like to see many skills and abilities actually start to serve a real purpose and impact content.
    This has always been a pet peeve of mine. I actually wish they'd go the WoW route and remove damage from stuns and silences entirely. I know it doesn't hurt anything to use them for DPS (except on the rare fights where they're mechanically necessary), but I would be more satisfied with them if they were cooldowns you used intelligently instead of on-cooldown DPS-increases.
    (1)
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

  4. #4
    Player
    m3eansean's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    445
    Character
    Kakashi Hatake
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Dzian View Post
    I'd like to see many skills and abilities actually start to serve a real purpose and impact content.

    I can't even remember the last time something needed to be slept, bound or heavied and kited, crowd control doesn't exist.

    everything is just a dps check, kinda boring....
    Original Binding coil had specific attacks which had to be silenced by the bard. T1 and T2. SCoB had some kiting for Bards or SMN's on T7. SE changed their outlook and saw that certain classes were "required" in the instance due to their abilities and certain classes (dragoon) were not being invited for the fun because they didn't provide enough versatility.

    This kind of thing scares the pants of the developers so they try to make it so any party composition can complete any content. This is part of why we dont see mechanics requiring class specific skills anymore.
    (1)

  5. #5
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by m3eansean View Post
    Original Binding coil had specific attacks which had to be silenced by the bard. T1 and T2. SCoB had some kiting for Bards or SMN's on T7. SE changed their outlook and saw that certain classes were "required" in the instance due to their abilities and certain classes (dragoon) were not being invited for the fun because they didn't provide enough versatility.

    This kind of thing scares the pants of the developers so they try to make it so any party composition can complete any content. This is part of why we dont see mechanics requiring class specific skills anymore.
    QFT.

    Dragoon got an entire expansion centered around a story that made everyone wanna be one, and Bard is now the red-headed stepchild.

    I also miss the need for crowd control, stun/silence and kiting. Honestly, other classes can kite (we downed Melusine with a Dragoon kiting). Yes, it was easiest on Bard and Summoner, but not impossible on other classes. Everyone has a skillset they can work with, and I don't think it's a fair excuse to dumb down interesting fight mechanics.

  6. #6
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    Don't care. I went from 2-3 hours a day down to 2-3 hours a week with the new 2 dungeons a week to much of the same, patches to long between. Losing interest.
    (3)

  7. #7
    Player
    Vehementi's Avatar
    Join Date
    Jan 2016
    Posts
    7
    Character
    Kuzma Volkov
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    I would like to say I'm hopeful in believing they'll spend all of 30 minutes designing a RMT chat filter script. So that we don't end up with people disabling PM's just to get rid of the spam. But hey wishful thinking.
    (0)

  8. #8
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    I hope in 3.2 the next part of the relic quest is so long that people actually quit. Instead of just saying they are going to quit, and not quitting.
    (1)
    Last edited by Whocareswhatmynameis; 01-28-2016 at 09:38 AM.

  9. #9
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    I'm not hopeful.

    They've been regressing.
    (5)

  10. #10
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Better pvp with better rewards.
    (0)

Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast