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  1. #1
    Player

    Join Date
    Mar 2011
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    967

    post 1.19 reviw by MMORPG.com

    Just saw this posted at zam figured I would post it here.

    http://www.mmorpg.com/gamelist.cfm/g...pressions.html
    (4)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  2. #2
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    they still talking about guildleves? really? didnt highlight how awesome the ifrit encounter? and how hard it be? didnt talk about materia?

    what an objective review...
    (26)
    Aion Zwei - Masamune

  3. #3
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Aion View Post
    they still talking about guildleves? really? didnt highlight how awesome the ifrit encounter? and how hard it be? didnt talk about materia?

    what an objective review...
    Posting relevant information goes against MMORPG.com standards.
    (32)

  4. #4
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Aion View Post
    they still talking about guildleves? really? didnt highlight how awesome the ifrit encounter? and how hard it be? didnt talk about materia?

    what an objective review...
    They are still stuck R20, how can they even try that? (they only have 2-3 hours per game to test for review)
    (3)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    25
    Quote Originally Posted by Aion View Post
    they still talking about guildleves? really? didnt highlight how awesome the ifrit encounter? and how hard it be? didnt talk about materia?

    what an objective review...
    Let's be glad they didn't get a chance to really experience the Ifrit fight. While the concept is incredible, sadly the implementation is poor. Mass reportings/experiences involving Server/client lags upwards of 20 seconds, players not synched up in the arena, animation locks, untargetable players etc. Trust me, we've been way kinder in our discussions in the forums about it, than they would have been.
    Again, let's be glad they didn't get an opportunity to review that particular part of the update.
    (1)
    Last edited by Resty; 10-14-2011 at 06:20 AM. Reason: sic

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    i like how he says

    the game is going in the right direction but it still basicaly sucks and no one should play it



    he fails to address several changes in the game
    he fails to make comments that are well informed and just basicaly guesses at a few things(least thats what im assuming hes doing as he doesnt have all the facts)

    and hes stating that things are dull in this game, when if they did the exact same thing in other games it would be praised(quest system anyone?)

  7. #7
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    Completely agree with this review.

    User interface is still one of the largest issues of the game that needs to be addressed. I am really not sure why it hasn't been completely overhauled. The multiple action bars shown on screen at the same time is a feature that cannot wait much longer to be implemented.

    Guildleves and grinding are still the best ways to level up (if we're ignoring power leveling). The side-quests should yield more SP and be more inventive. We haven't seen any cool mechanics associated with them. They are literally all simply escort or kill and return.

    Finally, there is a glimmer of hope, and the game has actually made me enjoy myself recently. With the materia system and the grand companies, I feel like we may be getting there. But like Yoshi said, I feel its only 50% of the way, and I think they accurately gauged that percentage before announcing it.

    Also, I'd just like to add that compared to the 1.18 review, I felt MMORPG did give this an objective review from the prospective of what SE needs to hear from the most: the disgruntled player who hated the game at launch. Not XI elitists or XIV hopefuls, but the player base that no longer cares.
    (15)

  8. #8
    Player
    Brillen's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    11
    Character
    Brillen Amariss
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Tibian View Post
    The multiple action bars shown on screen at the same time is a feature that cannot wait much longer to be implemented.

    The side-quests should yield more SP and be more inventive.
    Both os these are great points. Showing only one action bar is horrible, and quest reward is a joke. Something like 2 mob kills worth for much much more time.
    (0)

  9. #9
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Brillen View Post
    Both os these are great points. Showing only one action bar is horrible, and quest reward is a joke. Something like 2 mob kills worth for much much more time.
    Side quests where really made for lore expansion, so the rewards aren't really the big deal, at least for me. But I do think they could be a bit more inventive.
    (0)

  10. #10
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Tibian View Post
    Completely agree with this review.

    User interface is still one of the largest issues of the game that needs to be addressed. I am really not sure why it hasn't been completely overhauled. The multiple action bars shown on screen at the same time is a feature that cannot wait much longer to be implemented.

    Guildleves and grinding are still the best ways to level up (if we're ignoring power leveling). The side-quests should yield more SP and be more inventive. We haven't seen any cool mechanics associated with them. They are literally all simply escort or kill and return.

    Finally, there is a glimmer of hope, and the game has actually made me enjoy myself recently. With the materia system and the grand companies, I feel like we may be getting there. But like Yoshi said, I feel its only 50% of the way, and I think they accurately gauged that percentage before announcing it.

    Also, I'd just like to add that compared to the 1.18 review, I felt MMORPG did give this an objective review from the prospective of what SE needs to hear from the most: the disgruntled player who hated the game at launch. Not XI elitists or XIV hopefuls, but the player base that no longer cares.
    I agree with parts of the review, but like many asshat reviews out there, he only play tested a few things then had the nerve to write a review about the entire patch. He didn't even mention the majority of the changes, which as a review worth his salt should always do.
    (3)

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