Quote Originally Posted by silverwell View Post
But why force players to drag themselves through a crap-load of quests multiple times just to access much of the game on their alts?
Because at the end of the day, despite it being an online game, it's still an RPG. The MSQ is a function of this, and it's what makes it as such. If you wanted an online game without the MSQ, and without the leveling story, go play Destiny. Or WoW.

Honestly, by adjusting the MSQ EXP as they did in 3.0, they made it so that you can basically do nothing but MSQ, your hunting logs, and your roulettes and get to 60 with your job in advance of the end of the story. It's a good story, and a solid game 1-60, and whereas leveling alts in other games feels like a slog, in FFXIV, it's like visiting with an old friend.

Quote Originally Posted by silverwell View Post
Proposal: Group together MSQs relative to where your character is sent and what they do (like when Minfilia sends you to the sylphs for the first time), and when the group of quests is completed on one character, it is considered complete on your account for all characters.
Given how little connection there is between alts and different characters on an account (which, I suspect, is part of why they have such a hard time dealing with RMT), this would be extremely difficult to implement.

It also lends to a slippery slope: if the end-goal is making alt-leveling easier, allowing alts to bypass MSQ doesn't actually accomplish this. Running MSQ is the fastest way to get from 1-60--take that out, and the leveling game takes a lot longer. The answer is to make it easier--but then this affects first-time players by making it too easy to level.