WHM is my main I love it. BUT what should you like to see from white mage 4.0
WHM is my main I love it. BUT what should you like to see from white mage 4.0
Last edited by liljramos88; 01-16-2016 at 02:58 AM.
^LOL
/10chars
So sorry guys stupid correct on phone
Things like to see:
Reraise: ogcd skill with a 3 minute CD. Last for 30 minutes unless used.
Arise: ogcd skill with a 5 minute CD that raises someone with full hp/mp and no weakness.
Granite Skin Trait: I want to see this return so badly.
Astra: For those who don't know what this is, it provides protection from 1 debuff. This would obviously only work on debuffs that could be esuna'd. Whm needs some utility outside of juicy heals. I would make this aoe and give it the range of cure III.
A trait for holy: that resets Assize CD. Imagine holy spamming and being able to use assize more than once because of procs.
If they're gonna give whm more attack spells next expansion i'd like more water and holy spells. Please no more stone or aero.
Aesthetic changes I'd like aero 3 to look more like a tornado and not the weird geometrical thing we have now. I'd love, love, love for Holy's animation to be changed to "Holiest of Holies".
That's all I can think of now. Whm toolkit is pretty solid. Yes it could use a bit more utility but who needs utility when you can crit 20k cure II's![]()
Last edited by Divine_Ultima; 01-16-2016 at 10:21 AM.
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
Haste, Reraise, Arise, some sort of spread skill for regen (because WHM tanking is best tanking)
And I'll snowball that.
Give WHM two stances that can't be swapped in combat (unless they decide to allow AST to change sects, that is):
Afflatus Solace
Increases the potency of your Cure spells and Regen, while lowering enmity generation. Every time you use a spell from the Medica family while under Afflatus Solace, you get a stack of Solace. Maximum of one stack.
Afflatus Misery
Increases the potency of your Stone spells and Holy, and allows the use of Stoneskin II in combat with half of the potency (5% of the target's max HP). Every time you lose HP while under Afflatus Misery, you get a stack of Misery. Maximum of one stack.
This would have synergy with devotion and martyr.
Then we could have a third skill that would burn the stacks to do special things, with a name like Prayer:
- Burning Solace would transform Regen into Regen II, which is an AoE version of Regen. Regen II can stack with Regen and Medica II's HoTs;
- Burning Misery would transform Stoneskin and Stoneskin II into Graniteskin and Graniteskin II, which will put a shield equivalent to 18%/9% of the target's HP.
Anyway, this is an idea to either strength the healing toolkit of the WHM as a main healer or give them shielding options as an off-healer.
and
Reraise: ogcd skill with a 3 minute CD. Last for 30 minutes unless used.
Astra: For those who don't know what this is, it provides protection from 1 debuff. This would obviously only work on debuffs that could be esuna'd. Whm needs some utility outside of juicy heals. I would make this aoe and give it the range of cure III.
Are things I don’t expect they will give to WHM. They seem more like something AST would get, because of the whole time manipulation thing in ASTs lore.
Last edited by TatoRazzino; 01-16-2016 at 03:33 PM.
What would I want? Better job specific cosmetics for male character. I'm tired of seeing nun outfits and fluffy thy boots. lol I want a little bit of variety. Like in FFX11, I'd occasionally put on carapace armor just to look like a badass melee. Something like that would be good. I wouldn't even care if it gave me -100mind per piece. <3 glamour.
Oh and fire whomever was in charge of the clothing theme. I get it SoE, you like cloaks/dresses. Give us more variety please. :3
Last edited by BeautifulNerf; 01-16-2016 at 04:36 PM.
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