Quote Originally Posted by SendohJin View Post
i don't see how that's different from a 20 man raid.
what we are proposing is something in the open world. instance is basically something that is not connected to the open world, it's like ur being teleported into a room with a bunch of people to fight a few mobs and bosses, when ur finished u get sent back to ur world.

so have a look at this video from XI , its a HNM fight in open world https://www.youtube.com/watch?v=1Sc5W66DeHw
let's say, it does look like an S rank to you, except it's a part of a tower or dungen that's inside the open world and not in instance, and it's possible u will meet others, while ur going thru a real world dungen who may choose to help, or watch u wipe and take over this monster from you if you fail. it adds a little more excitement, knowing if u fail this u gona wipe and die, and someone else might get a chance to defeat this.

What is important is, not being able to simple teleport to get to that part of the dungen, for that i proposed having gates and monsters where u climb a tower and try to work your way up to the top etc. where with the help of alliance or such, u may get there faster, ete..

I do not propose to remove the instancd raids or dugnens that we have, just add another layer of content on top of what we have, and let that content be in the open world, since hunts and beast tribes are no challange, we need open world challanges