Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 25
  1. #1
    Player
    Zaranghae's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Nanako Chan
    World
    Cactuar
    Main Class
    Lancer Lv 80

    Make the gameplay faster with OCDs

    A lot of rotations for classes now involve using double OCDs in rotations. From the start of the game, the button mashing has become rather tedious having to smash blood for blood and internal release when they should only be tapped once. I feel that the gameplay of FF14 can be much more interesting and faster paced if actions took less time to execute and so that we can perfect our rotations by having faster OCDs and GCDs in rotations. However, the current system restricts us from that due to latency issues, which I feel can be compensated for by having shorter times.

    Macros don't help either because you'd have to wait until a portion of the animation is finished and then you can execute the next action in line. This is even more frustrating for ninjas who use mudras right after an OCD, which if you button smash too fast, it will lag and screw up your next ninjutsu. Instead, it is frustrating to having to wait a full second just so that an animation can finish to execute the next action. As a player, I know what the next course of action is to take, so why should the skill level be lowered by having to wait periods of time in between actions? This is not even an issue about casual players anymore, it does not take skill to know what comes next after having playing a class for so long.

    Additionally, what happens down the road when we become higher levels and attain more skills? Are we going to need to smash 3 or 4 OCDS in a single GCD to GCD rotation? It will get ridiculous at some point.
    1 -> (BFB, IR, DL, DWD) -> 2, etc.

    P.S -> NOT OBSESSIVE COMPULSIVE DISORDER ( ͡° ͜ʖ ͡°)
    (7)
    Last edited by Zaranghae; 01-23-2016 at 04:45 AM.

  2. #2
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    It took me a minute to realize that you didn't mean Obsessive Compulsive Disorder.
    (34)

  3. #3
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    It will only be a problem if you get more buffs down the road.
    (0)

  4. #4
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Zaranghae View Post

    Additionally, what happens down the road when we become higher levels and attain more skills? Are we going to need to smash 3 or 4 OCDS in a single GCD to GCD rotation? It will get ridiculous at some point.
    1 -> (BFB, IR, DL, DWD) -> 2, etc.
    We all know they're going to downsize/remove/reallocate/combine skills when the expansion comes with new skills. They're not going to have more abilities than a PS4 controller can handle. The game's pace is fine and the only things you have to ever mash are on long cooldowns so it's not like you're triple tapping your 1-2-3 abilities.
    (2)

  5. #5
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Derio View Post
    It will only be a problem if you get more buffs down the road.
    I wouldn't say so for some classes, like half of a Bard's kit is OCD skills as an example. And since they get WM, they can only do 1 between attacks without a dps loss. It's a bit awkward to play right now if I'm honest..
    (4)

  6. #6
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    I hate the general cooldown. Even Ninja on Huton effect still feel very slow. Weapon skills should be able to use one after another with 0 cooldown. It's the reason why the game is so slow and boring.
    (1)

  7. #7
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Faster != better

    This is one of the few games to use a combat system that lets you think and react to more than what is right in front of you. There are scores of action games online that cater to those wanting twitch gaming.

    @Evangela, If you find the game so slow and boring, why do you play?

    When we start the game the 2.5 gcd makes it's presence felt, I'll agreetothat, but as we level and gear up we acquire skill/spell speed that speeds things up, and oGC abilities to fill in the gaps. The game is quite fast enough for most people by lvl 50, it does not need to be accellerated further - imho of course.

    We need more strategy, and encounters that require strategy, we don't need to push this game towards action RPG hack&slash territory.
    (8)

  8. #8
    Player
    Bablioteca's Avatar
    Join Date
    Aug 2013
    Location
    TILL SEA SWALLOWS ALL
    Posts
    32
    Character
    Crofea Villiers
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    I'd be happy with a faster global cd if it meant getting rid of ocd skill weave, that gets extremely obnoxious what with their sometimes very long cool downs to keep track of as well as their obvious intention as utility skills meant to silence and what not. Why not make the combo system more in depth instead?
    (2)

  9. #9
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    movement speed and grounded mount speed should be increased too.
    (1)

  10. #10
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Evangela View Post
    movement speed and grounded mount speed should be increased too.
    It's fine as it is.
    (3)

Page 1 of 3 1 2 3 LastLast