Could be fun, I have always found mobs with player skill sets to be much more enjoyable to fight. And with this a real person will be executing the moves!



Could be fun, I have always found mobs with player skill sets to be much more enjoyable to fight. And with this a real person will be executing the moves!
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain


But how will anyone learn their job if they can boost in PvP. Might as well rename the game Modern Warfare XIV.



My guess would be that people who level through PvP only want to PvP so they will learn their class as it pertains to PvP. Don't really see that as a problem.



Lol, I seriously hope that was a troll, otherwise it was ignorance on your part!
This is just one of the many ways to level up your character, you can still grind on monsters all day long if you really wanted to! Also, for the people who want to spend their time PvPing, what sort of PvP knowledge would someone gain from grinding on monsters? Leveling up by doing PvP would give them the skills to compete in level 50 PvP. And judging by an additional snippet, the PvP knowledge would really come in handy!Yes. However, you have to reach a certain level before you can participate in PvP content, so one must familiarize themselves with basic Eorzea rules before participating in such activities.
Your argument goes both ways! :P4Gamer:
なるほど。せっかくワールドレスというシステムがあるわけですから,将来的にはワールドごとのPvPラダー上位5名ずつとかで,ワールド対抗戦みたいなイベントもできそうですね。
4Gamer:
I see. So you're saying that because the worldless design in already in place, you could in essence implement a feature where the top 5 players of which world will be able to compete with other top 5 players in other worlds.


Twas a troll, but a lot of truth is said in jest. I don't really see how it'd be ignorance. If people can rank up solely in PvP then they will. Which is why I referenced Modern Warfare, a game where people will read what the best weapon loadout it and then boost (read: powerlevel) their way to have that specific configuration.
Just pointing out that those against power leveling also should be against this, as someone who goes from the minimum level of participation to cap in PvP will be worthless -- in their definition -- in PvE.
This is most people's experience with RPG PvP. Only time I've ever encountered it myself was in Diablo and it made me loathe PvP in RPGs -- mostly because it consists of some over-powered low life berating you and your brand new character into a duel, killing you in one hit, then acting like they won some hard-fought battle.Player X requests a duel.
Player X requests a duel.
Player X requests a duel.
Player X requests a duel.
Player X requests a duel.
Player X requests a duel.
Player X requests a duel.
Player X requests a duel.
Player X requests a duel.
Player X requests a duel.
Player X requests a duel.
Player X requests a duel.
"Dude, just f**kin dual me u nub wtf r u a p***y er sumthin? F**kin a****le."
I'm sorry if that is that is the "most people's experience with RPG PvP.". I have experienced that as well... However that doesn't mean PvP is bad, whether you like it or not there are always going to be assholes like that, however if they do that, they are NOT good AT all. Besides, he said nothing about duels at all, just Frontlines and Coliseum.Twas a troll, but a lot of truth is said in jest. I don't really see how it'd be ignorance. If people can rank up solely in PvP then they will. Which is why I referenced Modern Warfare, a game where people will read what the best weapon loadout it and then boost (read: powerlevel) their way to have that specific configuration.
Just pointing out that those against power leveling also should be against this, as someone who goes from the minimum level of participation to cap in PvP will be worthless -- in their definition -- in PvE.
This is most people's experience with RPG PvP. Only time I've ever encountered it myself was in Diablo and it made me loathe PvP in RPGs -- mostly because it consists of some over-powered low life berating you and your brand new character into a duel, killing you in one hit, then acting like they won some hard-fought battle.
"Just pointing out that those against power leveling also should be against this, as someone who goes from the minimum level of participation to cap in PvP will be worthless -- in their definition -- in PvE."
That is completely wrong, I PvP to have fun, and pass time, I also take it seriously and love to win, however, I do not SUCK at PvE at all. It's good to know everything about your class, not just the PvE aspects of it, or the PvP aspects of it as well. Also, People really shouldn't play this game for the PvP, we don't even know how much EXP we will get from PvP, get from winning, what the PvP is going to be like, etc etc... But saying that people who PvP will know shit about their class is wrong. Plus, if that is your only experience with PvP, you should get around a lot more. If your so against it, you should learn more about it.
Just IMO.



I'm just not so sure this will even be a problem. You gotta figure the time investment to level will be about the same. Shouldn't matter if their opponent is AI or a real person. If anything, it will be harder to level unless they are really good at PvP. If anyone who plays PvP is going to do PvE, no doubt they have been doing both concurrently the entire way. Or they will just stick to PvP only in which case they will know their job as it pertains to PvP just fine. Even if they didn't, and leveled to 50 in PvP and then started doing PvE content, they will learn their class through the school of hard knocks just the same as any of us. They'll only be max level while doing it.Twas a troll, but a lot of truth is said in jest. I don't really see how it'd be ignorance. If people can rank up solely in PvP then they will. Which is why I referenced Modern Warfare, a game where people will read what the best weapon loadout it and then boost (read: powerlevel) their way to have that specific configuration.
Just pointing out that those against power leveling also should be against this, as someone who goes from the minimum level of participation to cap in PvP will be worthless -- in their definition -- in PvE.

Again, i'll restate...if a person decides to level soley in PvP..they should be (and i hope they are) rewarded for what they have put into it. however if they decided to say ...engage in something NON PvP...the fact they are IN PvP gear...or have leveled soley in PvP...should not be made..or seen as a hinderance...my point again, all should be allowed to move about the game freely. what i'm trying to say is that i AGREED with the inclusion of PvP...but the second part of the original post which you all have focused on, was me saying that in the role of an opposing argument which i have NO agreeance with.
Oh I totally agree that transitioning from PVP to PVE should be seamless like that.Again, i'll restate...if a person decides to level soley in PvP..they should be (and i hope they are) rewarded for what they have put into it. however if they decided to say ...engage in something NON PvP...the fact they are IN PvP gear...or have leveled soley in PvP...should not be made..or seen as a hinderance...my point again, all should be allowed to move about the game freely. what i'm trying to say is that i AGREED with the inclusion of PvP...but the second part of the original post which you all have focused on, was me saying that in the role of an opposing argument which i have NO agreeance with.
What I don't agree with is that PVP takes more effort than PVE, or vice versa, and that one should offer better rewards than the other. They should both offer similar rewards for similar time and effort investment, with aesthetic differences and perhaps some minor stat/usability differences.
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