Quote Originally Posted by Takophiliac View Post
The bitmap takes up space all the time, whether it's in use or not. ... While it's probably safe to assume the number is not huge, the impact of the bitmap on storage space could easily be in the range of 20-40 pieces of gear before it becomes relevant.
That was my point in comparing the two methods. The glamour-book bitmap approach limits the maximum space per character but has a larger overhead. Which one is a more efficient method to implement would depend on how much gear is being stored by the average player (keeping in mind that it would likely be higher with an option like this, for either storage method), which they should be able to get numbers for since they control the databases. The best we can do on the forums is give an educated guess.