Quote Originally Posted by Kabooa View Post
I'm all for more varied weapon skins. Saying a class has 'identity' from its weapon is pretty absurd. A warrior would still be a warrior if you gave them a size appropriate polearm or warhammer. The -animations- give the classes identity, and most of the animations on some classes can easily fit multiple weapons, since they're impractical fighting styles anyways.
Except you're actually falling into the trap of not understanding the whole concept of the Armoury System that underlies FFXIV's battle system. This is not FFXI's Job System where you have a Job and multiple types of weapons that can be equipped, usually with Jobs having varying degrees of proficiency in them. Here in FFXIV, the class/Job is the weapon - that's what the system has been about ever since day one, and thus Jobs build on that. Want to use a lance? You're a LNC/DRG. Want to use a gun? Equip MCH. Want to use a sword? That's GLA/PLD, etc etc. This is how it's been with FFXIV since the very beginning in 1.0, and how FFXIV will always be.

And before you pass judgement, players were actually asked whether to scrap the Armoury System in favour of FFXI's style Job system, or keep the Armoury System and just have Jobs piggyback on the existing classes. Players decided on the later. So for better or worse, the Armoury System and it's single weapon type per class/Job is here to stay I'm afraid.