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  1. #1
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    I never see the game being fully voiced, if only because they couldn't possibly account for all the various player names. Unless literally NOBODY ever says our name again... and I think that'd bother me even more than a lack of voices.
    (6)

  2. #2
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Urthdigger View Post
    I never see the game being fully voiced, if only because they couldn't possibly account for all the various player names. Unless literally NOBODY ever says our name again... and I think that'd bother me even more than a lack of voices.
    That's why there is always a moniker in voiced games that they use to refer to the custom player. I'm pretty sure "warrior of light" is what they already call us in all spoken dialogue in FFXIV. SWTOR had several for each class, ESO refers to the player as the "Vestige", other games would use titles from guilds and whatnot.

    Even single player games get names like "Dragonborn", "Inquisitor", "Vault dweller", etc.

    Quote Originally Posted by Morzy View Post
    Its the same in Morrowind, Skyrim and now Fallout 4 lol. Even with all the Fallout 4 hype, its still Bethesda.
    In Morrowind they only said things like "outlander..." or "you n'wah". The script contained a mountain of conversation in text, which they would never bother with the current games due to needing to voice everything.
    (0)
    Last edited by Gunspec; 01-19-2016 at 11:21 AM.

  3. #3
    Player
    Lukha's Avatar
    Join Date
    Feb 2014
    Location
    Goblet W13P13, Ul'Dah
    Posts
    1,455
    Character
    Lukh'a Lybhica
    World
    Adamantoise
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Urthdigger View Post
    I never see the game being fully voiced, if only because they couldn't possibly account for all the various player names. Unless literally NOBODY ever says our name again... and I think that'd bother me even more than a lack of voices.
    In Visual Novels that let you change the hero or heroine's name, they'll often have a slight pause in dialogue where your name would be in the sentance. Not a perfect solution, but it sounds okay as long as the timing is good.
    (0)

  4. #4
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    Quote Originally Posted by Lukha View Post
    In Visual Novels that let you change the hero or heroine's name, they'll often have a slight pause in dialogue where your name would be in the sentance. Not a perfect solution, but it sounds okay as long as the timing is good.
    I've literally never seen this where it wasn't awkward.

    In general, stupid and pointless suggestion that would change nothing meaningful other than a dip in quality if it becomes perfunctory for everything and fewer instances of variable dialogue or named player characters. Nevermind that the game has super severe issues that need addressing far, far, far before voice acting. Please do NOT fully voice the game, SE.

    Quote Originally Posted by Gunspec View Post
    That's why there is always a moniker in voiced games that they use to refer to the custom player. I'm pretty sure "warrior of light" is what they already call us in all spoken dialogue in FFXIV. SWTOR had several for each class, ESO refers to the player as the "Vestige", other games would use titles from guilds and whatnot.

    Even single player games get names like "Dragonborn", "Inquisitor", "Vault dweller", etc.



    In Morrowind they only said things like "outlander..." or "you n'wah". The script contained a mountain of conversation in text, which they would never bother with the current games due to needing to voice everything.
    And all of those are titles and/or nicknames that feel much more impersonal. I'd rather keep Rhuna the way she is in the world as far as how she's addressed. For anyone that has trouble being immersed because there are some non-voiced cutscenes, go play an SNES RPG ffs. :/
    (0)