I never see the game being fully voiced, if only because they couldn't possibly account for all the various player names. Unless literally NOBODY ever says our name again... and I think that'd bother me even more than a lack of voices.


I never see the game being fully voiced, if only because they couldn't possibly account for all the various player names. Unless literally NOBODY ever says our name again... and I think that'd bother me even more than a lack of voices.


That's why there is always a moniker in voiced games that they use to refer to the custom player. I'm pretty sure "warrior of light" is what they already call us in all spoken dialogue in FFXIV. SWTOR had several for each class, ESO refers to the player as the "Vestige", other games would use titles from guilds and whatnot.
Even single player games get names like "Dragonborn", "Inquisitor", "Vault dweller", etc.
In Morrowind they only said things like "outlander..." or "you n'wah". The script contained a mountain of conversation in text, which they would never bother with the current games due to needing to voice everything.
Last edited by Gunspec; 01-19-2016 at 11:21 AM.



In Visual Novels that let you change the hero or heroine's name, they'll often have a slight pause in dialogue where your name would be in the sentance. Not a perfect solution, but it sounds okay as long as the timing is good.
I've literally never seen this where it wasn't awkward.
In general, stupid and pointless suggestion that would change nothing meaningful other than a dip in quality if it becomes perfunctory for everything and fewer instances of variable dialogue or named player characters. Nevermind that the game has super severe issues that need addressing far, far, far before voice acting. Please do NOT fully voice the game, SE.
And all of those are titles and/or nicknames that feel much more impersonal. I'd rather keep Rhuna the way she is in the world as far as how she's addressed. For anyone that has trouble being immersed because there are some non-voiced cutscenes, go play an SNES RPG ffs. :/That's why there is always a moniker in voiced games that they use to refer to the custom player. I'm pretty sure "warrior of light" is what they already call us in all spoken dialogue in FFXIV. SWTOR had several for each class, ESO refers to the player as the "Vestige", other games would use titles from guilds and whatnot.
Even single player games get names like "Dragonborn", "Inquisitor", "Vault dweller", etc.
In Morrowind they only said things like "outlander..." or "you n'wah". The script contained a mountain of conversation in text, which they would never bother with the current games due to needing to voice everything.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


