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  1. #5
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    I don't feel comfortable with 16k HP for MT in Thordan EX, so I don't use full Slaying in there. I use pentamelds, which puts me at around 18k, and that seems to be pretty comfortable. Your defense will be slightly lower at i190 than mine is at i208 as well, so you'll take a little more damage with every hit. Heavenly Heel and the followup cleave has a lot of potential to kill you if the healers aren't on top of things. So does Holy Bladedance, even if it's the Shield Oath knight that's casting it.

    I use Sheltron in my opener to catch the first cleave, and again during Dragon's Gaze to catch the one that follows that. The timing is a little fiddly, but it's nice to blunt that spike damage a bit once you get it down. I use Rampart after Dragon's Rage in the first phase so it's up for Ancient Quagga, then pop Sheltron on top of that for Heavenly Heel. Clemency to self-heal after Zephirin's AoE goes off. I use Sentinel for the Sword Oath Bladedance (you can use Hallowed Ground here, though I prefer to save this for KotR5 until I know the group is completely skipping it) and Bulwark for the Shield Oath one (if you use HG for Sword Oath, use Sentinel here instead). As the Knights cast Divine Right, I use Sheltron to catch the Heavenly Slash that follows it. If DPS is low and you end up getting 3 Bladedances, you can Rampart the last one (or Bulwark if you used HG/Sentinel, whatever you prefer).

    Divine Veil at Ultimate End, Stoneskin anyone that might have weakness or that has a lower HP pool. After meteors, I use Rampart as the two knights stun the party's healer, then Sheltron to catch Heavenly Heel. I use Sentinel for the next Heel (after Kotr3 I think?) so I can save Rampart for the Quagga/Heel/Quagga combo that follows Kotr4. Rampart for the first Quagga, Sheltron + Divine Veil for the Heel, and Rampart will still be up for the second Quagga. Hallowed Ground for Kotr5, waiting until the Dragoons start diving (unless your group is killing it before this, then you mayaswell just burn it on Holy Bladedance).

    Other CD's I don't really have any specific use for (Foresight, Convalescence, Bulwark aside from Bladedance) and basically just use them as needed. Be very careful using Sheltron for Heavenly Heel - don't pop it too early or an auto will knock it off.
    (7)
    Last edited by Ashkendor; 01-19-2016 at 03:02 AM.