Quote Originally Posted by Dzian View Post
Logically I see that as a problem. Where's the incentive to do the content?
Getting there earlier, enjoying overcoming difficult challenges, creating optimized gearsets, and so on. And indeed, if newer players, returning players, or non-raiders ever decide they want to get into difficult content, it's actually quite important that the game provides for ways to them to catch up to those that were on the cutting edge.

That's the whole purpose of the catch up patches and part of why the game "resets" every so often. The developers want a wide variety of players to be at or close to i210 at the start of 3.2 so that the maximum number of players has the ability to get into the new raid content if they so choose.