Quote Originally Posted by FoxyAreku View Post
Make this game have more than three semi-boring secondary stats per role then maybe I'll care about a chance at horizontal progression.
Yes. I think before they do anything, they need to diversify the stats and gear enhancements within the parameters that are already established. For any sort of "horizontal progression" to work, we need more varied choices to begin with so that there are more potential combinations for people to work toward. As it is right now, we have just about all the horizontal aspects the game can handle, as the only stat that is useful in some content but not preferred in others is Accuracy.

True, FFXI style horizontal progression stretched out over long periods of time is never going to get here, but it's possible that we can see some horizontal aspects if they work on expanding the scope of gear itself with things like additional stats, set bonuses, and the like. From there, it might be possible to have slightly longer raid tiers (say, 9 months as opposed to 6 months) with more bosses per raid so that the content can last longer and allow for more gear sets each tier to be released.

I don't think any of that's particularly likely (or that it would necessarily be a good thing), but I think the possibility for something like it exists.