I'm finding that to be a very, very common sentiment among people playing this... and that's not a good thing. I'm in that same boat, as are several of my friends.
SE seems to be in a creative rut and can't think of ways to make XIV more interesting. Or, maybe they've designed them self into some corners they don't know how to get out of (see: Housing as one example of this). Whatever the case, they're clinging to the same few systems that are repeated patch after patch after patch. It wouldn't be so bad if there was at least more variety within these systems, but there isn't. It's to the point of being predictable, or at least completely unsurprising, what future updates will bring.
And what happened to them listening to the players, something they vowed to do back when they were trying to get our trust back? I guess that doesn't matter to them anymore, because they seem to not only be listening less and less, but saying "No" more and more, whether directly, or through their actions.
Examples?
Well, there's been many, many posts and discussions - here, and elsewhere, on forums, blogs, vlogs, etc - of people asking and openly "hoping" that SE would do something more interesting for the new Relic weapons. People saying "please don't just throw another long, boring grind at us. Give us interesting storylines, epic, unique fights, a fun quest chain, even if it's really difficult". What does SE do? Gives us another grind, echoing the original Relic process.
I recall people saying they were tired of the tomestone grind a few iterations ago now. It's been brought up many times that repeating the same tomestone process over and over again was getting old and boring. It's been requested many times to please introduce something new, do away with the tomestones, find a new, more interesting system. SE's response? Well, a new tomestone is reportedly being introduced in 3.2.
The community has fallen a long way from where it was, as well.
I remember when 2.0 first launched, this community was rabid in their support and defense of the game, to the point of being outright hostile toward any dissenting opinion. If you even so much as accidentally typed FFXI as a typo, forgetting the V - nevermind deliberately referencing it in some way - you were ripped to shreds. I'm sure I'm not the only one who was around and remembers this. Now? People openly make comparisons to and draw suggestions from FFXI, and not only are they not ripped to shreds, but more people are beginning to agree with them - if for no other reason than to get some new, fresh ideas into this game.
People are beginning to see how saying FFXI did a lot of things right, if not better than FFXIV, is not hyperbole, it isn't heretical, and it's not "rose-colored glasses". It's becoming more commonplace to see people making such statements. Horizontal progression is a major one that's often referenced, but not at all the only thing.
It's an increasingly common opinion that 3.0 has been a rehash of 2.0.
People ask for more character customization, Yoshi-P says "nope".
The only things they seem to readily say "yes" to is stuff like new minions, mounts or new items in the cash shop.
In every other way, it seems to me, SE is slowly slipping back into the "we know what's best for the players, we don't need their input" arrogance that got them in trouble with 1.0.
So, between the change in the community around this game, and the change I'm seeing in SE toward it... things really don't seem to be moving in a positive direction for this game anymore. They built up a lot of goodwill with the turn-around of 2.0, but it seems they're beginning to burn through it, and it won't last forever.