Quote Originally Posted by Purrfectstorm View Post
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The problem is neither of those buffs are interesting or worth going out of your way for. Most of the ones you suggested are already provided by FC buffs.

The other idea is the exact same as what we have now just made longer. Instead of do turn for x item to upgrade 10 ilvls of any equip, you have to do x turn for x item to upgrade only x item. It's literally the same system, you're just delaying the invalidation and making the treadmill longer.

Perks on gear? That's what materia could /would/should be. Though it falls into the same problem, if it's too good. it'll be x y z thing will be the best and be required, if its too weak no one will bother with it and it would be dead on arrival and, if it is so good that it becomes required, it'll still be pretty vertical, get best tier materia, use said materia, new materia comes out, get better materia, rinse repeat.