Quote Originally Posted by Dzian View Post
So yeah the experts should drop gear of the same level as the tomestones, and the tomestones should be a "back up plan". if you've ran that expert 100 times and still not got the damn shoes to complete your gear set. at least now you can finally get them with tomestones kinda thing.
While I'm not opposed to this in theory, it would have a lot of ripple effects throughout endgame progression. Right now, the development team strictly tracks available item levels when balancing the raid tiers, so they can gauge roughly how long it should take a player to reach the item level needed to clear the content. If you could instead farm dungeons and get entry-level raid gear, they'd most likely introduce some other form of lockout with it (like weekly lockouts on loot reminiscent of the 24-man raids).

Considering the "get currency, get loot every week" model has been pretty well established since 2005 or so (I can't remember when WoW first added it) I can't see them making major changes in this regard. The model's proven fairly successful at maintaining player subscriptions (even if it kind of results in a "revolving door" model).

Personally, I don't mind the lockouts but I wouldn't be sad to see them go, either, or at least relaxed in some way (I'd like the ability to choose three jobs that I could max out tomestones on each week or something, for instance, so that I could gear alt jobs a bit faster).