Quote Originally Posted by SaitoHikari View Post
It doesn't sound like you needed to be in a party for this Hamlet Defense thing, at least.
No, you had to be in a full party and be at least level 45 to join.
However, Hamlet Defense had more of a goal then Diadem does and you were rewarded based off of points you, your party, and the Hamlet accumulated.

Things that rewarded points:
-Hamlet readiness level (flat multiplier, level 2 hamlet = 2X bonus applied on final score)
-Time remaining.
-Number of surviving non-player characters.
-Number of enemies killed by non-player characters.
-Number of enemies killed.
-Number of times that DoL/DoH effects have been used.
-Number of deaths.
-Number of provision craters remaining.
-Using all different types of DoL/DoH effects.
-Using multiple DoH/DoL effects at the same time.
-Top 20 provisioner present in party.
-Not having any battle line breached.
-Killing "special" enemies (such as beastmen with unique weapons or "scout" animals).

-Emote use:
/psych targeting oneself before the first wave begins.
/rally targeting the troop NPCs before the first wave begins.
/laugh targeting the beastmen leader right after he spawns.

-Gear condition:
Score bonus by using level 10 or below weapon / tool.
Score bonus by using broken (0% durability) weapon/tool.

-Party composition:
All party members on the same class.
All party members on the same job.
All party members on different classes.
All disciplines of war present.
All disciplines of magic present.
All discipline types present (at least 1 DoL, 1 DoH, 1 DoW and 1 DoM).
All party members on same discipline type.
Number of party members using a job crystal.