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  1. #1
    Player
    Sidra's Avatar
    Join Date
    Feb 2015
    Posts
    259
    Character
    Sidra Swiftwind
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by TatoRazzino View Post
    My problem is with the mindset. Most groups are acting as if having healers in the party is a liability, not an asset. The strain in DPS, people blaming healers for not meeting DPS checks and so on. The fights themselves are not the actual problem, but the way the community reacted to the fights and to the strategy the pro-groups use. All my healer friends feel like groups believe they're dragging DPS numbers down by not being able to solo heal, and that the party only brings two healers because us scrubs can't handle soloing the whole fight. My tank friends also feel that way, as if they weren't an asset.
    It amazes me how much people can have such different experiences playing this game. In my static, we have never blamed healers for lack of dps. They do a pretty good job working together, and occasionally we might ask if there is anything we can do to help them do more dps, but we've never blamed them for anything dps related. We use 2 healers unless our WHM is confident he can solo heal, then we let him try because it's fun. WEe give him a few tries to get the hang of it and if it goes well we keep at it, and if not we put the other healer back in. No biggy either way. I join A1/A2 and Thordan parties on my healers all of the time, I'm a SMN main so that's the only way I get to heal which I really enjoy in this game. Parties always have 2 healer slots listed, not 1. Additionally, I have never heard anyone blame me or the other healer for low dps...ever. I can't figure out if I am the one playing in the twilight zone, or other posters. But it's baffling how I could literally have never witnessed something even while joining lots of pf groups, while other people define what I've never seen as common to the player base. I truly don't understand.

    With respect to less fun in 3.0 raiding in general, I don't think that's specific to healing. Everyone seems to feels that way - the encounters are less entertaining (With A2 and A4 being the no fun standouts) with a boring story to boot.
    (1)
    Last edited by Sidra; 01-17-2016 at 05:54 AM.

  2. #2
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Sidra View Post
    It amazes me how much people can have such different experiences playing this game. In my static, we have never blamed healers for lack of dps. They do a pretty good job working together, and occasionally we might ask if there is anything we can do to help them do more dps, but we've never blamed them for anything dps related. We use 2 healers unless our WHM is confident he can solo heal, then we let him try because it's fun. WEe give him a few tries to get the hang of it and if it goes well we keep at it, and if not we put the other healer back in. No biggy either way. I join A1/A2 and Thordan parties on my healers all of the time, I'm a SMN main so that's the only way I get to heal which I really enjoy in this game. Parties always have 2 healer slots listed, not 1. Additionally, I have never heard anyone blame me or the other healer for low dps...ever. I can't figure out if I am the one playing in the twilight zone, or other posters. But it's baffling how I could literally have never witnessed something even while joining lots of pf groups, while other people define what I've never seen as common to the player base. I truly don't understand.

    With respect to less fun in 3.0 raiding in general, I don't think that's specific to healing. Everyone seems to feels that way - the encounters are less entertaining (With A2 and A4 being the no fun standouts) with a boring story to boot.

    Yup, it's not everyone who experiences this kind of thing. I got blamed for that shit, but I'm the raid leader in my current group and I banished parsers. The mindset is: worry about DPS when mechanics have been learned to perfection. I also don't let my co-healer DPS until it's needed. So I'm enforcing the 2.X mindset that everyone should worry about mechanics and about their job before they start this whole BUT DA DEEPS!!1!!1!1 thing.
    (3)

  3. #3
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by TatoRazzino View Post
    Yup, it's not everyone who experiences this kind of thing. I got blamed for that shit, but I'm the raid leader in my current group and I banished parsers. The mindset is: worry about DPS when mechanics have been learned to perfection. I also don't let my co-healer DPS until it's needed. So I'm enforcing the 2.X mindset that everyone should worry about mechanics and about their job before they start this whole BUT DA DEEPS!!1!!1!1 thing.
    Dude, I love you for this. I've encountered MANY people who worried about DPS damage, but the group is screwing up badly in mechanics. I mean, sure, you were top DPS on Faust, but jeez, why can't you NOT put Resin under the laser?
    (3)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  4. #4
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Jim_Berry View Post
    Dude, I love you for this. I've encountered MANY people who worried about DPS damage, but the group is screwing up badly in mechanics. I mean, sure, you were top DPS on Faust, but jeez, why can't you NOT put Resin under the laser?
    BCS BCS DA DEEPS!!!!
    (2)

  5. #5
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    The only interesting mechanic directly related to healer roles Alex Savage has done is effectively forcing healers to heal with double damage down in A3s.

    I feel like Alexander Savage has been really annoying as a healer because of the harsh DPS checks and relatively low damage on tanks combined with new DPS rotations (and stuff like Wanderer's Minuet) making it so we're already down to "healers do all mechanics because that's the smallest DPS loss". A4s is a prime example of that.
    (4)
    Last edited by Kerrigen; 01-17-2016 at 12:12 AM.

  6. #6
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Kerrigen View Post
    The only interesting mechanic directly related to healer roles Alex Savage has done is effectively forcing healers to heal with double damage down in A3s.

    I feel like Alexander Savage has been really annoying as a healer because of the harsh DPS checks and relatively low damage on tanks combined with new DPS rotations (and stuff like Wanderer's Minuet) making it so we're already down to "healers do all mechanics because that's the smallest DPS loss". A4s is a prime example of that.
    Yeah A3S Double Damage Down is quite an interesting mechanic. More like "This will ensure we make DPS do their job". I kind of wish the STDs started out that way but of course the other healer ends up being needed for the harsh equal concentration dps check when 210 wasn't generally available aside from how many weeks you cleared the earlier floors.

    On the other hand I always liked the raid meta where the main healer is effectively solo healing as much as they can, because the pressure of the WHM/AST job always turned me on. Yet we would still put some damage points on the board too when possible. It's just like where you don't need two main tanks at all-times either, the off-tank picks up adds in phases, tank swap areas that would kill the other tank if not done in-time, and do as much damage when not tanking. The same capability is with the off-healer in a sense. Band-aid situations, shield mechanics, second tank getting damage, etc. Mechanics that require healer swaps, or that effectively diminish DPS capability from both healers I think are great.

    But you can argue the tanking side of things, there isn't enough punishing damage where you need tank stance 100% of the time either when main tanking, and the highly-tuned DPS checks pushed the meta towards optimizing minimal DPS loss as possible. Obviously tank damage is changing somehow in 3.2, so we are likely to see some shift on this.
    (0)
    Last edited by technole; 01-19-2016 at 01:55 AM.

  7. #7
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    I started this game in the beta phases on PS3 as CNJ. By October, I became a BRD. I went back to WHM for Raiding, which was ok. However, back then, there was little talk about me needing to do some extra damage. I ended up going back to BRD because I couldn't dps well as WHM. I dropped BRD for ROG when ROG released. I meddle with WHM every now and then, but she's only for simple stuff like dungeons or Primals.

    I MAY use her in Coil, but not for any Alexander content as I lack the secondary skills (being a dps) that players require of WHM, so I just go as NIN.
    (2)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  8. #8
    Player
    Sidra's Avatar
    Join Date
    Feb 2015
    Posts
    259
    Character
    Sidra Swiftwind
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Well...now you're just being stupid and letting your personal opinion of how healing should work get in the way of a useful tool, common sense and good gameplay.
    (17)

  9. #9
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Sidra View Post
    Well...now you're just being stupid and letting your personal opinion of how healing should work get in the way of a useful tool, common sense and good gameplay.
    It's not a personal opinion when the group used to wipe constantly in Thordan EX because half the group didn't turn for gaze because they wanted to see their numbers go up in the parsers. It's also not stupid when my co-healer killed his fairy and missed his timing to shield the party to see his numbers go up, wiping the party in the process for three pulls in a row. Not stupid when he tunnels vision and kills the DRG with Protean Wave to get another Broil off. Also, not stupid when the co-healer started dotting both hands in the split and we wiped at the hand DPS check because he let his DoTs tick in the wrong hand to see his DEEPS go up.

    I could go on, but the point is clear: no DPS numbers will save a group that fucks up mechanics to see numbers go up. Worrying about numbers before enrage hinders progression. It's like wiping your ass before going to the bathroom.
    (6)

  10. #10
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    And yes, I know he's dumb. I know he's not playing right, but there's no one else to replace him, so I had to take the best co-healer I could find. If I let him DPS as he wills, he tunnels vision, so he's not DPSing until I know for sure it's safe, and that time will come when mechanics are being handled properly.
    (0)

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