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  1. #1
    Player
    Defmetal's Avatar
    Join Date
    Mar 2011
    Location
    Delete Lalafell
    Posts
    397
    Character
    Eadieni Valefor
    World
    Hyperion
    Main Class
    Paladin Lv 100

    More interesting/challenging/rewarding 4-man content.

    I, like many people in this game, play with a core group of friends, and usually the people online to do something is about 3-4 before needing to resort to others for content. It occurred that there is virtually no rewarding 4-man content in FFXIV. Dungeons put you at 185 vs 210 gear. The bosses are easy, and no substantial reward. I assume many here would like it if we had content similar to nyzul isle for 4-man groups where you can log in with a small static and progress through interesting fun challenging content similar to raids.

    A nyzul isle / assault / salvage system could be a rewarding way to add challenging content that small groups can enjoy that is maybe 1 tier below raid gear instead of 3.

    Some of the reasons Nyzul was fun was that it was a 100-floor dungeon, with boss fights every 20 floors or so, and it limited your progression weekly. So in a given week you could only climb so high, but you'd have bosses waiting for you. The dungeons were randomly generated each time you enter (using existing floor schematics) so it never felt the same and you never knew what to expect.


    For those who don't get it, these are FFXI references, and that was aimed at 6 people instead of 8, but similar systems could easily be adapted for 4. Dungeons are nice and fun, but they get old because you run the same 2 dungeons every day.... the lack of variety is lame as is the risk/reward. There is no risk and ... you don't want anything from the dungeons typically just the clear bonus.

    Really, even a Savage Mode dungeon could be fun. Anything that is a difficult challenge for 4 adventurers to clear but comes with a reward to match. Currently none exist in game.
    (42)
    Last edited by Defmetal; 01-04-2016 at 02:49 PM.