I think this would be an excellent idea for the expert 4 man content people have been asking for in other topics.
The 1.0 achievements similar to this were not easy to obtain and took solid teamwork. It wasn't always something you could just do yourself with personal skill. So it's in line with teamwork needed for current expert or raid-level content.
http://king.canadane.com
Yea this sounds awesome.
Let's just leave everything fun out of the game because idiots can't handle it and might inconvenience someone in duty finder.![]()
There's a difference between a hypothetical organized group agreeing to purposely make a fight more difficult in order to earn an achievement and a defunct group of anonymous players who may already have trouble clearing a dungeon now also having a harder time because that one guy who already brings the group down also wants to get their achievement.
Maybe it wouldn't be a bad idea to make these achievements only be earned by pre-formed groups if they were ever implemented? It would make more sense to have everyone on board than have random DF players decide they wanna do a fight a certain way and others going against that.
Last edited by Odett; 01-17-2016 at 04:26 PM.
Quick get out of here heathen you mentioned 1.0! The shameless backwater from wich Yoshi-P (Lord and savior) saved this community from. Nothing good will ever come of it. /sarcasm.
These sort of skill based achievements are what I love in my action/adventure/hack n slash games so I'd enjoy seeing em here. It'd be a way to reinvent old content too.
They could add these and others to the list for older fights as well. And of course should only be awarded when synced!
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