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  1. #1
    Player
    HulveinBlitz's Avatar
    Join Date
    Aug 2013
    Posts
    890
    Character
    Hulvein Wyrmblood
    World
    Cerberus
    Main Class
    Dragoon Lv 80

    What if raids had these?



    Few more: http://imgur.com/a/xUqOz

    Got linked it earlier, thought it would be a good share/discussion.

    Credit to whoever made them.
    (26)

  2. #2
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    It would be nice if we had instance achievements as currently most achievements are grind.
    (5)

  3. #3
    Player
    MrsFluffyButt's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    339
    Character
    Al'tani I'rieseith
    World
    Omega
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Saccharin View Post
    It would be nice if we had instance achievements as currently most achievements are grind.
    Because they are achievements....they give you a sense of achievement after completing a grind.
    (4)

  4. #4
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by MrsFluffyButt View Post
    Because they are achievements....they give you a sense of achievement after completing a grind.
    There is no achievement to grinding. Honestly the best achievements I saw in Raids were:


    Flawless:
    Complete the boss without a single person dying.

    Sense of Urgency:
    Kill the boss in a time limit.
    (2)

  5. #5
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    There is no achievement to grinding. Honestly the best achievements I saw in Raids were:


    Flawless:
    Complete the boss without a single person dying.
    Isn't this kind of the point in the first place though? o.O

    Sense of Urgency:
    Kill the boss in a time limit.
    Hard enrage mechanics are already a thing on just about every raid we have.
    (3)

  6. #6
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Ashkendor View Post
    Isn't this kind of the point in the first place though? o.O



    Hard enrage mechanics are already a thing on just about every raid we have.
    Hard enrages =/= quick clears. On the contrary, they're the exact opposite.
    (0)

  7. #7
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ashkendor View Post
    Isn't this kind of the point in the first place though? o.O



    Hard enrage mechanics are already a thing on just about every raid we have.
    Well, they shouldn't be. That isn't good game design at all. I've always hated "enrages", it pretty much means there will be nothing except DPS :P
    (0)

  8. #8
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Sense of Urgency:
    Kill the boss in a time limit.
    No thanks! My only tank is PLD, so I won't get invited because of that alone. Secondly, this will put more focus on players being DPS. WHMs may be excluded as well, since SCH is more capable of being DPS/Heal than WHM can. Folks are already disturbed by current Savage aving strong dps checks; no need for a time achievement in it.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  9. #9
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Rewards to the use of skills and fun in my FFXIV?! Hell no.

    Achivements: Beat the damn thing you already learned 10 times and done with it. This is an MMORPG not a game.
    (4)

  10. #10
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Alexander_Dragonfang View Post
    Rewards to the use of skills and fun in my FFXIV?! Hell no.

    Achivements: Beat the damn thing you already learned 10 times and done with it. This is an MMORPG not a game.
    This isn't a game!? Well shet, That explains why I'm not having fun. X(
    (2)

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