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  1. #281
    Player
    DuskRaven's Avatar
    Join Date
    Mar 2015
    Posts
    13
    Character
    Infernus Targaryen
    World
    Mateus
    Main Class
    Machinist Lv 80

    Time Travel Instances

    Just wondering has anyone in the Lore/ localization team ever floated by the idea creating instances tied to quests that allow players to view the past and explore certain ruins before their...ruin. One such example would be Byregot's Strike. What exactly happened to it? Was it a tower? A station? A temple? What was it used for? TY
    (9)

  2. #282
    Player
    DuskRaven's Avatar
    Join Date
    Mar 2015
    Posts
    13
    Character
    Infernus Targaryen
    World
    Mateus
    Main Class
    Machinist Lv 80

    The Floating City of Nym

    Greetings,

    Just wondering will players ever be granted access to the Floating City of Nym? In Camp Overlook there's a dock with a single unusable airship and you can clearly see the city. Since we've already been granted access to the Wander's Palace I assume "the adventurer" is somewhat immune to the "Green Death" Tonberry curse and I thought with the unveiling of flying mounts we would be able to fly over but it's still inaccessible. It would be fun to be able to go there I'm sure there's much Nymian lore to be seen/ learned.
    (10)

  3. #283
    Player
    Megaius's Avatar
    Join Date
    Aug 2013
    Location
    Van Nuys, Califorina
    Posts
    34
    Character
    Megaius Chaosti
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    About Diablo in Void Ark

    Is Diablo a connection between Eorzea and the dimension world? Like Cloud of Darkness in World of Darkness raid?
    (0)

  4. #284
    Player
    necromancer's Avatar
    Join Date
    Apr 2014
    Posts
    15
    Character
    Sateron Dragonscale
    World
    Zodiark
    Main Class
    Machinist Lv 60

    greetings

    -will u guys ever put in non humanoid more beastly type of races in future and make it so that we can choose the age of the races to make them look young r very old
    - with the old extreme primals dropping mounts will the new extreme primals coming since HW also get a mount drop like dragon type mounts with effect
    (2)

  5. #285
    Player
    WanderingStar's Avatar
    Join Date
    Jan 2016
    Posts
    32
    Character
    Sophie Myste
    World
    Balmung
    Main Class
    Arcanist Lv 20
    So far, with Ishgard, there has been a heavy focus on only the very rich in the Pillars and the very poor in the Brume. Can you provide any details on the middle class and what the population density of the three brackets are?
    (11)

  6. #286
    Player
    ExKage's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    What kind of physical racial features do pureblooded Garleans have other than the lack of ability to manipulate aether and their Third Eye? Are they more similar to Elezen (Nero and Nael) or more similar to Highlanders (Cid?). Are they all light haired?
    (11)

  7. #287
    Player
    ExKage's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    We know of a trueborn son, Archombadin de Dzemael who seems to be a Wildwood Elezen and Ser Grinnaux de Dzemael seems to be a trueborn Duskwight. Are these assumptions true? Is House Dzemael mixed Duskwight and Wildwood? Did Count Thieveneux become a widow for a bit or are we mistaken about his trueborn sons' clans?
    (6)

  8. #288
    Player
    Sheri's Avatar
    Join Date
    May 2014
    Posts
    93
    Character
    Princess Rose
    World
    Garuda
    Main Class
    Lancer Lv 16
    Lyrics & Music:
    not sure if my post is relevant, so please excuse me if I made a mistake. (>_<)

    - Besides Ravana, What was the most challenging lyrics to write?
    - What about the most challenging song to sing (in studio/ live)?
    - Any funny stories to share during some of the recordings/performances you did?

    Finally, a message to Koji Fox:
    I got to watch E3 in 2014 & I was still learning about the developers/FFXIV team and thought you were a translator for the event only but I was very impressed, inspired & motivated to do my best in learning more Japanese. It's really interesting to hear about your work experience in general and when you talk about FFXIV I can see the passion which is really amazing. I enjoy watching your panels too, sometimes it feels too short! please continue to do your best with localization work, writing lyrics and singing.

    I look forward to watch the producer letter live!
    (0)

  9. #289
    Player
    StarDrake's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    205
    Character
    Yololo Yolo
    World
    Excalibur
    Main Class
    Dancer Lv 83
    What, exactly, are the lore mechanics behind the "Raise"-style spells available to players and seemingly other experienced conjurers/white mages/et cetera?

    It seems fairly clear that the healers of the realm cannot simply restore the deceased to true life at will - in the conjurer questline, Sylphie fails to raise a fallen Wood Wailer minutes after his fatal wound, and Edda's infamous attempts at raising the long-deceased (to say nothing of the nature of the injury!) led to piles of undead horrors and attendant voidsent. And yet, simultaneously, the ability to Raise in combat seems to be somewhat in-lore - the debuffs act as though the event occurred, and the same conjurer questline makes it clear that Sylphie could have conceivably saved that man's life with more proper training.

    So what precisely are the "magical mechanics" of such spells in lore? Are they essentially "magical defibrillators" - spells that, while incapable of truly "raising the dead", still prevent "proper" death in a body which is suffering various kinds of organic/cardiovascular failure? Is the one "Raise" spell on our bars meant to cover a whole battery of advanced healing litanies for major injuries, from non-fatal skeletal fractures to more potentially lethal organ-puncturing wounds? For that matter, how potent are the Cure-type spells - do they simply soothe injury or are we talking "cuts seal shut before your eyes" levels of power, even with Cure 1? Also, how widely available is this sort of magic to the average Eorzean? Has it increased the standard of "medicine" in Eorzea and beyond?
    (19)

  10. #290
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    On the marauder questline, specifically the "Bringing down the Mountain" quest, Solkwyb, the conjurer tasked with the job of healing the WoL, remarks that, due to the effects of the Infirmity status casted on the WoL by Kujata, she can "barely close" the wounds. My question is: how does Cure, Physick and Benefic works? Do each of them have their own method of "closing wounds" (for example, augmenting the regenerative power to close the wound or materializing biological tissues from aether)?
    (5)

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