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  1. #1
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70

    Au Ra, Horn Change/Scale Colors.

    I would love these options for Au'Ra, there are so many things you could/should be able to do!

    Not enough memory Excuse:
    Simply add an option by skin (or hair, or even hair highlights!) color to make that color also affect scales. That is two textures (one for male and one for female), little to no memory that just turns off the alpha texture for color so your skin color also affects your scales. That way you can make darker/lighter scales.
    ((Memory added: 2 textures. Woot! That can't be too much.))


    Adding Horn Options:
    Horns are a lot more aesthetically changing then tail options which you only see some times. I would rather the tail be connected to the horns you choose and the ability to choose horns instead.
    ((So instead of the ability to change your tail type, you can change your horn type instead. A much better change in my opinion. This would take exactly the same amount of memory since your just removing an option and adding the same thing but different.))

    Adding the ability to change horns would give you a LOT more unique of an appearance then tails would.
    (4)
    Last edited by Nektulos-Tuor; 01-15-2016 at 08:09 AM.

  2. #2
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Pretty sure the community reps have already responded to one of the other 10 threads about this...

    Pretty sure it was also talked about in either an interview or Live Letter, I can't remember which.
    (1)

  3. #3
    Player
    Kukajoo's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    639
    Character
    Quin Decim
    World
    Adamantoise
    Main Class
    Viper Lv 100
    "would if we could, ps3 limitations, blah blah blah"
    the usual reasons
    (4)

  4. #4
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ashkendor View Post
    Pretty sure the community reps have already responded to one of the other 10 threads about this...

    Pretty sure it was also talked about in either an interview or Live Letter, I can't remember which.
    Bla bla bla so little options. I would rather have horns tied to tails and the ability to change horns since its on your face. A lot of that is hogwash and can be easily worked around by adding a click option.
    (0)
    Last edited by Nektulos-Tuor; 01-15-2016 at 08:08 AM.

  5. #5
    Player
    Kaelah's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,552
    Character
    Kaelah Tae
    World
    Odin
    Main Class
    White Mage Lv 100
    It's to do with memory or something, they said they cannot add anymore options as it's already at capacity. We don't work for them so it's easy for us to say "oh you can just do x, y or z to make it work", we don't know if it is actually that easy/even possible or if they are making up excuses. :3 I fail to see why they wouldn't have implemented this already if it were easy however, given the number of times it has been asked for.
    (0)

    ~Quit moping, get hoping~

  6. #6
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Kaelah View Post
    It's to do with memory or something, they said they cannot add anymore options as it's already at capacity. We don't work for them so it's easy for us to say "oh you can just do x, y or z to make it work", we don't know if it is actually that easy/even possible or if they are making up excuses. :3 I fail to see why they wouldn't have implemented this already if it were easy however, given the number of times it has been asked for.
    I've worked with textures before in many games. There is one texture that basicly says "Skin Color can't work here" that is why your scales don't get colored when you choose your skin color. Simply removing the white from that (adding another texture that is all black, barely any memory involved) will allow your skin color to also modify the color of your scales. Sound simple?



    Here is an even simpler explanation.
    (2)
    Last edited by Nektulos-Tuor; 01-15-2016 at 08:44 AM.

  7. #7
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    For the scales, since they are the defining physical trait that separates the Au Ra clans, I don't think they would change that, particularly since they tend to be careful about anything that might step on existing lore.

    As for Horns, I believe they said memory capacity or something limits any further customisation options for now.
    (0)

  8. #8
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Belhi View Post
    For the scales, since they are the defining physical trait that separates the Au Ra clans, I don't think they would change that, particularly since they tend to be careful about anything that might step on existing lore.

    As for Horns, I believe they said memory capacity or something limits any further customisation options for now.
    You can take the tail options away and add horn options. I think tails being linked to faces is better.

    Also, the xaela scales would still be darker, and Au ra ones lighter. It would just allow minor changes in the color. However minor changes can be huge in CC.
    (2)

  9. #9
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,899
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ashkendor View Post
    Pretty sure the community reps have already responded to one of the other 10 threads about this...

    Pretty sure it was also talked about in either an interview or Live Letter, I can't remember which.
    Was a huge thread discussing the separation of horns and faces here: http://forum.square-enix.com/ffxiv/t...faces+separate
    (0)

  10. #10
    Player
    BunnyHop's Avatar
    Join Date
    Sep 2015
    Posts
    153
    Character
    Bunny Hop
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    You can take the tail options away and add horn options. I think tails being linked to faces is better.

    Also, the xaela scales would still be darker, and Au ra ones lighter. It would just allow minor changes in the color. However minor changes can be huge in CC.
    I don't think so. If this goes through, you will make lots of current Au Ra's unhappy.

    I have an Au Ra alt, I have face 1 and tail 1 on her. I chose face 1 because of the horns and scales. If face 4 had face 1 horns and lesser scales I would have chosen that one.
    But I only like tail 1, all the other tails annoy me, especially tail 2 and 3.

    If SE changes this, then according to your idea people with face 4 are stuck with tail 4 etc. I don't think that Au Ra's would be happy to see their tail is changed when they log into the game after the update.

    I would rather have everything seperate so people have more options to choose from, and nothing is tied together.
    (0)
    Last edited by BunnyHop; 01-15-2016 at 09:30 AM.

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