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  1. #17
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    Join Date
    Mar 2011
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    Quote Originally Posted by Jinko View Post
    This isn't about being closed minded, how about they fix the classes that you know actually use magic first before making them worthwhile on non mage classes.

    Blue and red mage has nothing to do with this, seeing as they don't exist in this game and if they do plan to add those job later down the road they will no doubt retune certain spells.
    You're not getting it at all. Did I say blue and red mage existed in this game? it was an example to make a point. You have a closed minded, dated perspective of what you feel a magic user should be. The action system in FFXIV was specifically designed for freedom and flexibility to allow people to adapt any class to a particular play style. If I want to stand near the enemy I'm fighting, with a shield and using my (formerly magical) attacks and casting spells and debuffing and everything, that's my perogative. Up until 1.19, all of THM/CON's skills were viable and useful at least in specific situations. Now a good third or so of THM's skills alone have been nerfed into oblivion by the changes made to wands and staves. Rather than being removed or ignored, these skills need to be fixed so that players are not punished for their efforts at creativity.

    FFXIV was the first MMO I'd ever seen that didn't lock you into standard cookie cutter roles by class. I suppose WoW had that to a slight extent with certain classes having talent tress that can significantly change their roles.

    At least right now the action freedom still exists, and it's the job system that will specialize players into roles, while the class actions can still be mixed. That shouldn't be thrown away, it should be harnessed. The broken actions need to be fixed.
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    Last edited by Alhanelem; 10-22-2011 at 02:32 AM.