

Sorry, weak WS doesn't counts. Doomspike is the only notable one, but still it needs mobs to be lined up. You wont hit everything when you pull tons of mobs at stronghold. Marauder is far superior in terms of total damage compare to Lancer. Yes, i have both at lv50.LOL? Learn about the Class first, before you talk. Lancer DOES have AoE Weaponskills.
Skewer is "Enemies in between".
Doomspike is "Enemies in between".
Legsweep is "Frontal Cone".
Heavy Trammel is "Nearby Enemies".
So that are 4 "AoE" Weaponskills and Marauder got 5. Just it has 1 less its the same as having none at all? Get your facts straight please.



You said LNC dont have AoE's at all, i proved you wrong.
Now you are going from, LNC not having AoE's to MRD > LNC? Make up your mind. I Never said that LNC AoE's are decent, i just stated that they exist unlike you said they dont.
In fact MRD can pull out more DPS if you have Mobs clustered around you, but thats about it. Go on a single Target and LNC will out-DD every MRD easy, if you know how to play it. But thats far away from the original Topic right now, so i will stop at this point.
I think he knows LNC have AoE WS (Well the only real AE is Heavy Trammel, the rest are directional), but I think it was in reference that none of them are worth it when compared to MRD's Storm's Path. As I posted earlier in the thread, MRD sitting and spamming Storms Path in an AoE environment triples LNC's output.You said LNC dont have AoE's at all, i proved you wrong.
Now you are going from, LNC not having AoE's to MRD > LNC? Make up your mind. I Never said that LNC AoE's are decent, i just stated that they exist unlike you said they dont.
In fact MRD can pull out more DPS if you have Mobs clustered around you, but thats about it. Go on a single Target and LNC will out-DD every MRD easy, if you know how to play it. But thats far away from the original Topic right now, so i will stop at this point.
That isn't solely because Storm's Path is -that- much stronger (well it is) its also because MRD can go 0-3000% TP in one swing, keen flurry, and pop off 2x instantly while the LNC is still sitting at 900% TP.
Also saying all LNC > MRD is very naive and shows that you haven't played MRD at all post patch. MRD can do identical single target DPS that LNC's can do, it just takes more work than using 1 WS button. Here lets compare numbers:
Buffed Maim vs Doomspike = identical damage
Unbuffed Storms Path vs Unbuffed DS/Chaos Thrust = identical damage per TP usage
MRD normal hits do 30-50 on Ifrit, while LNC's do 15ish.
LNC gains TP slightly quicker due to better invigorate and speed surge
All other facets of a fight past that are the same for all classes.
So its a wash, they do identical damage if you know how to play it right. I'm usually the top DPS on ifrit as LNC (thats with killing him, so other ppl aren't slacking) and when I swap to MRD I still am the top DPS. Its all about knowing how to play the game really.
PGL is also very similar but could never be the top because it lacks a good filler WS when Victimize is down, so it lags behind but not by a whole lot. ARC is just lol... now tho.
lnc tp gain is better than marauder, unless its has a cone of mobs on it. more invigorate, faster base weapon, speed surge, etc. I would honestly say lnc is the best DD right now, though i have heard on single target pug parses similar. but ehh.I think he knows LNC have AoE WS (Well the only real AE is Heavy Trammel, the rest are directional), but I think it was in reference that none of them are worth it when compared to MRD's Storm's Path. As I posted earlier in the thread, MRD sitting and spamming Storms Path in an AoE environment triples LNC's output.
That isn't solely because Storm's Path is -that- much stronger (well it is) its also because MRD can go 0-3000% TP in one swing, keen flurry, and pop off 2x instantly while the LNC is still sitting at 900% TP.
Also saying all LNC > MRD is very naive and shows that you haven't played MRD at all post patch. MRD can do identical single target DPS that LNC's can do, it just takes more work than using 1 WS button. Here lets compare numbers:
Buffed Maim vs Doomspike = identical damage
Unbuffed Storms Path vs Unbuffed DS/Chaos Thrust = identical damage per TP usage
MRD normal hits do 30-50 on Ifrit, while LNC's do 15ish.
LNC gains TP slightly quicker due to better invigorate and speed surge
All other facets of a fight past that are the same for all classes.
So its a wash, they do identical damage if you know how to play it right. I'm usually the top DPS on ifrit as LNC (thats with killing him, so other ppl aren't slacking) and when I swap to MRD I still am the top DPS. Its all about knowing how to play the game really.
PGL is also very similar but could never be the top because it lacks a good filler WS when Victimize is down, so it lags behind but not by a whole lot. ARC is just lol... now tho.
On Ifrit fight, regen of TP isn't as critical as you might think since many times you are stuck waiting to see what effect Ifrit will do and you'll be sitting at 3000 TP. MRD also gains 70-100 more TP per hit than LNC so TP generation off normal hits (even through speed surge) isn't a very large gap between the 2.
I'll see if I can go on MRD tonight to make screenshots but really its not hard to test yourself instead of just assuming everything. MRD single target DPS is really nearly identical to LNC, though I usually just go LNC anyways because of quicker Comrade to Arms cooldown which benefits everyone. MRD would have Maim to assist the party too, but land rate of the debuff still sorta stinks.
PGL is the only one really left out because it doesn't have any decent WS to use between Victimizes, but it still doesn't lag behind by more than 10-15%.



Actually legsweep is pretty fantastic, so is Heavy Trammel. And getting mobs in a line is much easier than you think.
Then again it's very obvious you don't know a rat's ass about Lancer so...
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