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  1. #4
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Sorry, I should've clarified some things, but the math works out the way I thought it would. Will edit with more info.

    The opener for both would be with the Infuriate -> Vengeance @ 1s -> etc. thing, and then using RI after the 2x FC to achieve the 3rd one. I left out these details since they align the same for both sets, though I think there are factors that affect some things - such as which moves end up falling under TA, Pot, and Litany. I think that moving Fracture early is meant to frontload your damage for those buffs (so, not putting Fracture at the back after those have worn off), however it seems to me like the fact that you'd gain SS and BB buffed by TA you wouldn't really be losing any real potency. I dunno, it's all a bit confusing, but the math helps ease things in my mind a bit.

    e2: The more I think on it, the more I feel like the 2nd opener I posted would actually work best over moving Fracture 3 GCDs further. You lose 20 potency from switching SS w/ Maim and BB w/ SE and you also lose SE for 1 GCD, however you gain 100 potency alone from Fracture, on top of it getting a higher crit rate from Litany and 3 stacks. It's all so confusing. ):
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    Last edited by SpookyGhost; 01-15-2016 at 08:35 AM.